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Island Empire Part 1, to Mermaid's Rest

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Initiative:

Marienna 18
Finn 17
Morwyn 14
Radoon 13
Rook 12
Sahuagin 7
Crew 4

Marienna is up and quickly moves to another downed sailor. Her staff flickers briefly with a magical light.

OOC: I'll give Finn a little time to post before finishing the round. Radoon, Morwyn will indeed drop his opponent before your action. Consider attacking Sa8 in melee with your full four attacks then moving 5'. You can take a 5' step without drawing an attack of opportunity, but you are better off finishing him rather than giving him a chance to attack you.
 

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Radoon - Mariner/Fighter/Master Thrower

Scotley said:
Initiative:

Marienna 18
Finn 17
Morwyn 14
Radoon 13
Rook 12
Sahuagin 7
Crew 4

Marienna is up and quickly moves to another downed sailor. Her staff flickers briefly with a magical light.

OOC: I'll give Finn a little time to post before finishing the round. Radoon, Morwyn will indeed drop his opponent before your action. Consider attacking Sa8 in melee with your full four attacks then moving 5'. You can take a 5' step without drawing an attack of opportunity, but you are better off finishing him rather than giving him a chance to attack you.

I thought sa8 was down, when my 2 attacks hit and you mentioned I left another bleeding on the deck, I took it that he was down.

This got confusing. I hit sa1 first and you said it was down not sa8, so my second round of attacks was on sa8. If this is correct I must move before attacking again or throw.

Sorry, I a guess I did not keep up very well.
 

OOC: Actually, it could be me that is confused. I've been running a high fever and can't say that I am at 100%. I'll look back and try to sort it out. Sorry.

OOC: Okay I looked back and I took out Sa2 for your character last round. I will be more specific in future. As I said I'm not at my best. I am trying to work from the map.

OOC: In this post you did say you were attacking Sa2 http://www.enworld.org/showpost.php?p=2289195&postcount=802
 
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Radoon - Mariner/Fighter/Master Thrower

Then yes, by all mens let's attack sa8 sice he is right in front of me and is asking for an ass kicking...

but one question why would I get 4 attacks?
 

OOC: You don't have to move. Radoon's full attack in melee is two attacks with each hand. Kick some fish butt! Wait do fish have butts? ;)
 

Radoon - Mariner/Fighter/Master Thrower

you are correct, no butts, just the holes.

It's on

2 hits with adamantine dagger are:

Radoon rolls 1d20+9, getting [4,9] = (13)

Radoon rolls 1d20+9, getting [12,9] = (21)
2 attacks with right hand

2 attacks with right hand (1d20+9=13, 1d20+9=21)

2 hits with other dagger are:

Radoon rolls 1d20+6, getting [8,6] = (14)

Radoon rolls 1d20+6, getting [10,6] = (16)
2 attacks with left hand

2 attacks with left hand (1d20+6=14, 1d20+6=16)

assuming darkness is still at 20% miss swings are as follows:
Radoon rolls 1d100, getting [14] = (14)

Radoon rolls 1d100, getting [82] = (82)

Radoon rolls 1d100, getting [26] = (26)

Radoon rolls 1d100, getting [68] = (68)
miss swings

miss swings (1d100=14, 1d100=82, 1d100=26, 1d100=68)

OCC - by chance, the first swing, may not have hit definately does not hit when it's a miss.

I'll do damge for other 3:

Radoon rolls 1d4+4, getting [1,4] = (5)
adamantine dager

adamantine dager (1d4+4=5)

Radoon rolls 1d4+3, getting [2,3] = (5)

Radoon rolls 1d4+3, getting [1,3] = (4)
damage other 2 daggers

damage other 2 daggers (1d4+3=5, 1d4+3=4)

Total of 14 damage depending on their AC
 

The battle on the forecastle continues, but those below can't really see what is happening. Morwyn swings axe and dagger and finds that once more the mysterious dagger given to him by Captain Marin proves the more able weapon. It bites deeply into the chest of his foe (Sa9) and as the creature falls the blade comes free with an unpleasant sucking sound. Morwyn turns and moves toward the rigging.

Radoon attacks with his daggers in a flurry of cuts and stabs that topples his enemy (Sa8) who has already felt the halfling's sling bullet this night. He moves forward to continue the fight.

Rook regains his grace and tumbles smoothly around the Sahuagin beside him and ends up on the opposite side of the deck with his sword cutting down a Sahuagin defending the stairs.

The final Sahuagin on deck attacks (1d20+4=23, 1d20+2=7) a sailor standing before Morwyn hitting with his Trident (1d8+3=6) and bringing the already wounded man down. The creature moves toward Morwyn at the mast hating the light of his axe.

The armsman and several crewmembers flood onto the deck carrying ship's lanterns or sunrods. Suddenly the maindeck is much lighter, but still filled with shadows.

OOC: I'll wait for Finn before wrapping up the round. Think about your next action. I may not post again until morning.
 

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Finn Hunter

Finn slashes again at the wounded Sahuagin leader. (TH) (1d20+7=21) (Miss Chance) (1d100=84) (damage) (1d6+3=8)

[sblock] Oh, and Scott, the one I shot earlier was the one on the steps on the top of the map. If that was the same one Morwyn was on, then I wouldn't have shot, but just gone straight over the side to head for the forecastle. But James did say he was going to wait to see if I dropped it before he attacked it. [/sblock]

OOC: Finn's current postion should be in the square under SaZ on the map, just on the edge of the fog. A handy refuge to retreat into if I need it, not a trap. Thanks Scott.
 
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