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Island Empire Part 1, to Mermaid's Rest

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Radoon - Mariner/Fighter/Master Thrower

Scotley said:
OOC: You beat him, but not badly enough to knock him overboard. I'll post details once we get an action from Finn. You should end up in the space where he is now and he (Sa y) will end up prone against the rail between Terry and Finn. Resist Bull Rush (1d20+2=20) The two remaining Sahuagin got attacks of opportunity (1d20+4=11, 1d20+2=12) against Radoon, but neither of them managed to hit.

Yeah!!! Bummer he did not fall overboard, but it was fun. thanks for the help. I will get you my HPs when I get home tonight.
 


Battle for the forecastle

Marienna and the armsman are being lifted up to the forecastle by crewmen.

Meanwhile, Finn swings at the Sorcerer once more, but this time his blade does not find its mark.
1d20+7=16

Morwyn now raging and attacking in a frenzy is foiled by the lingering shadows. This only fuels his rage.

Rook, sensing that a direct attack may not be best against this foe, steps back and calls upon his arcane power using the Athame. A gust of cool wind bushes each of you lightly as a blue ray comes forth from Rooks outstreched sword and strikes the Sahuagin on the right shoulder. His skin darkens at the spot where the ray strikes him and his next exhaled breath is fogged as if he were in the far north of ice watch rather than the warm waters near the wheelands.

Radoon joins the fray swinging from a rope. Both Sahuagin swing at him, but are unable to hit the fast moving Radoon. He swings in an arc striking the Sahaugin with his feet and knocking the creature back to sprawl against the rail. The Sahuagin teeters for an instant, but rights himself and begins to rise. Radoon drops nimbly to the deck and readies his weapons.

Terry Lockspar
swings (1d20+5=14) the dagger at the Sahuagin, but misses.

The remaining Sahuagin attacks again with trident and teeth (1d20+4=7, 1d20+2=14) at Radoon, but misses perhaps surprised by the old sailor's sudden arrival via the rope.

The Sorcerer stuggles to stand. Terry seizes the opportunity (1d20+5=11) to swing his dagger again, but can't seem to hit the Sahuagin.

OOC: Finn and Radoon may take attacks of opportunity against the Sahuagin Sorcerer--one attack at your best bonus, still subject to the 20% miss chance.
 

Attachments


OOC: Go ahead and give actions for next round, unless Finn and Radoon both get really good crits there will be another round.
 

Rook

Encouraged by his success, Rook will try the same thing again -- If it ain't broke, don't fix it!

Rook rolls 1d20+10, getting [13,10] = (23) To Hit,
Rook rolls 1d3, getting [1] = (1) Cold Damage.

I'm probably not hurting him much, but maybe I'll at least keep him from casting another spell!
 



Radoon - Mariner/Fighter/Master Thrower

Action for the round... Radoon will unload in a flurry of dagger swings at the bad guy he just bullrushed. As he is getting up, he will swing 4 times at his neck trying to dislodge it from his body.

2 hits with adamantine dagger are:

adamantine dagger on bull rushed guy (1d20+9=14, 1d20+9=16)

2 hits with other dagger are:

off hand attacks (1d20+6=21, 1d20+6=7)

assuming darkness is still at 20% miss swings are as follows:

miss swings (1d100=32, 1d100=29, 1d100=5, 1d100=29)

not sure of their AC, my best hit was actually a darkness miss, bummer bad rolls this time, even a natural 1. Does a 14 or 16 hit? If so, let me know and I will roll damage.
 

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