el-remmen
Moderator Emeritus
Recently, my "Primordial Evil" campaign (an in-person group that meets until recently met every 3 to 5 weeks for 5 hours, but now meets every 3 weeks for 3 hours) completed my own conversion of UK4 - When a Star Falls (using the QftIS version to fill in blanks when I finally got my hands on it).
The party got their first indication of the hook (dream-visions about the fallen star) in Session #17 (which we played on June 15, 2024) and began the actual adventure the session after. They completed it a couple of months ago - Session 27, played on April 27, 2025 (with an kind of epilogue session involving the Deck of Many Things following it) and then had their first session of a new arc begin last night.
All told that was 10 sessions (we can call it ten and a half) involved in a multi-part adventure that I will admit was stretched out some due to the elements I added/changed to make the module fit our campaign events better. Another thing that slowed it down was that TWICE during this adventure the party was defeated and taken captive (under 2 very different circumstances) and had to work to free themselves and recover their gear.
In that time the PCs were awarded XP in session #17 (at the end of the previous adventure, right before this one) and again in session #27 (after When a Star Falls was completed). They went from 4th to 5th level.
While I do wish we could play more often and for longer (Ideally, we'd play every 2 weeks for 4 to 5 hours - but that just isn't in the cards for any of us), the actual pace of what is happening in the sessions is one that I like. The previous two short adventures (which were bound together via location, so not easy to separate out) took 7 sessions to conclude.
Anyway, I don't really have an argument or a question. . . I just thought it'd be interesting to share how long it took my group to complete When a Star Falls, since it is one others have easier access to now that it has been reprinted for 5E - so serves as potential point of comparison despite some differences in play (esp. given that no adventure, in my experience, ever plays out exactly as written).
The party got their first indication of the hook (dream-visions about the fallen star) in Session #17 (which we played on June 15, 2024) and began the actual adventure the session after. They completed it a couple of months ago - Session 27, played on April 27, 2025 (with an kind of epilogue session involving the Deck of Many Things following it) and then had their first session of a new arc begin last night.
All told that was 10 sessions (we can call it ten and a half) involved in a multi-part adventure that I will admit was stretched out some due to the elements I added/changed to make the module fit our campaign events better. Another thing that slowed it down was that TWICE during this adventure the party was defeated and taken captive (under 2 very different circumstances) and had to work to free themselves and recover their gear.
In that time the PCs were awarded XP in session #17 (at the end of the previous adventure, right before this one) and again in session #27 (after When a Star Falls was completed). They went from 4th to 5th level.
While I do wish we could play more often and for longer (Ideally, we'd play every 2 weeks for 4 to 5 hours - but that just isn't in the cards for any of us), the actual pace of what is happening in the sessions is one that I like. The previous two short adventures (which were bound together via location, so not easy to separate out) took 7 sessions to conclude.
Anyway, I don't really have an argument or a question. . . I just thought it'd be interesting to share how long it took my group to complete When a Star Falls, since it is one others have easier access to now that it has been reprinted for 5E - so serves as potential point of comparison despite some differences in play (esp. given that no adventure, in my experience, ever plays out exactly as written).
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