Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
It would be great...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xerber" data-source="post: 2893940" data-attributes="member: 35905"><p>I am saying that that is what they appear to be for those who do not know of the differences between them. And it is sometimes fairly difficult for people to RP out going from sigil to Oerth or what have you. And so I'm saying that there isn't a lot of reason for the average player to go through all of that trouble to go to an empty or nearly empty room because it's a different setting. I'm not saying they shouldn't and I'm not saying I agree with them, I'm just giving reason. </p><p></p><p>But this is a problem. It is. I think that we should utilize the various campign settings and rooms more effectively if we want to have them at all. If we want people to really get into a setting, we need to say more than just "This room is in Oerth." We need to bring Oerth into the room, we need to make all the different parts of the setting fully integrated. Most people are just going to talk along the lines of "How are you, what's going on?" "Oh, I'm fine..." We can't expect all the players to spend their time talking about the setting if nothing's happening in the setting. We need to bring the settings to life if we want people to enjoy them as such. I'd suggest using a series of events, both in the rooms and not. For example, for the bazaar, put what's happening around the bazaar and the surrounding area somewhaere where we can access it so they can discuss it in the room and stay in-setting. And in tandem, have more events planned, not all like the upcoming social, smaller things, like maybe a weekly gambling event, or a gladiator match, or even a weekly show by a talented bard (Hint hint ;P) This'll keep people coming and then it'll keep the setting a part of the room. Just a few ideas</p></blockquote><p></p>
[QUOTE="Xerber, post: 2893940, member: 35905"] I am saying that that is what they appear to be for those who do not know of the differences between them. And it is sometimes fairly difficult for people to RP out going from sigil to Oerth or what have you. And so I'm saying that there isn't a lot of reason for the average player to go through all of that trouble to go to an empty or nearly empty room because it's a different setting. I'm not saying they shouldn't and I'm not saying I agree with them, I'm just giving reason. But this is a problem. It is. I think that we should utilize the various campign settings and rooms more effectively if we want to have them at all. If we want people to really get into a setting, we need to say more than just "This room is in Oerth." We need to bring Oerth into the room, we need to make all the different parts of the setting fully integrated. Most people are just going to talk along the lines of "How are you, what's going on?" "Oh, I'm fine..." We can't expect all the players to spend their time talking about the setting if nothing's happening in the setting. We need to bring the settings to life if we want people to enjoy them as such. I'd suggest using a series of events, both in the rooms and not. For example, for the bazaar, put what's happening around the bazaar and the surrounding area somewhaere where we can access it so they can discuss it in the room and stay in-setting. And in tandem, have more events planned, not all like the upcoming social, smaller things, like maybe a weekly gambling event, or a gladiator match, or even a weekly show by a talented bard (Hint hint ;P) This'll keep people coming and then it'll keep the setting a part of the room. Just a few ideas [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP General Chit Chat
It would be great...
Top