danzig138
Explorer
Howdy, I have a couple of questions about pricing on creating magic items...
- My character has boots of elvenkind and a pair of slippers of spider climbing. the slippers have a listed cost of 2,000 gp. If my character wanted to make a pair of boots the combined the abilities of the elevekind boots and the slippers, what would the market price be? +10 Hide (2,000) + Spider Climb (spell level 1 x caster level 3 x 2,000 = 6,000) 8,000 x 1.1 (for two disimilar powers in one slot) 8,800? or +10 Hide (2,000) + slipper listed cost (2,000) = 4,000 x 1.1 (disimiliar effects on one slot) 4,400? So basically, the question is, when creating new items that essentially combine effects from existing magic items, does the cost need to be calculated completely from scratch, or should the listed item price be used as the base price?
- When reducing the price due to required skill or alignment, are these cumulative, or does the higher discount only apply? For example, on the boots from above, I want to apply the restriction that the wearer must have ranks in Hide and must be Neutral Evil to use them. Is this a 30% discount (the higher of the two), or a 40% discount (the two combined)?
- If you want the effects of one item in a different kind of item, say a ring of sustenance but in a belt, would the cost be the same?
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I'm sure I have some more questions, but I can't think of them right now. As a DM, none of my players bothered with item creation, so none of this ever really came up, but now I finally get to be a player again (Yay!), and this game is very different from this side of the table.