Item Creation Cost questions

Re: Re: Item Creation Cost questions

dcollins said:
need to get specific permission from the current DM before being allowed to do any of this "new item" creation.
Don't worry, after 15 years of DMing, I'm all about the DM permission. Primarily, I'm running numbers and ideas, and I'm checking with him on everything before I try to put it into production. I'm enjoying coming up with the ideas, seeing what comes to mind.
 

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Why not? Perfectly reasonable. I wouldn't give more than a 75% discount, but I would certainly give a discount. Why? Because its worthless to everyone else on the planet. To someone else, its worth absolutely nothing, except maybe raw materials. Huge drawback.

I see it affecting the market price of the item - how much you can sell it for - but if anything, it should make the creation cost even higher than normal. You're having to build security features into it.

Obviously, you're not going to get as much money by selling a wand of magic missiles only useable by orcish sorcerers as you will by selling a standard wand. But it should be more difficult and more time-consuming to create the wand, because you have to imbue those restrictions into the item as you go.

If a player wanted to make an item that could never be used against him, and expect it to be cheaper to make because of that? I'd laugh.

-Hyp.
 

Hypersmurf said:
If a player wanted to make an item that could never be used against him, and expect it to be cheaper to make because of that? I'd laugh.

I wouldn't. Though it wasn't made by himself (it was custom crafted by contract), I've seen it done. In that particular case, it was a vampiric weapon. Kinda sucks when his fellow companions are seriously wounded and they don't have access to healing - because only he can use it - and he has fast healing. With fast healing, he could let one of his fellows stick him with his own sword, forgo his Fort saves, and let the sword draw hit points from him to his wounded friends, but he can't do that. It really isn't a big deal.

I should clarify the 'stacking discounts' thing. Any discount of 'item only works for one person' overrides all other discounts, and I usually only give about a 40% to 45% discount for that. For example, if your item only works for elves, but even still, only for you, I don't give a discount for both. Only the 'you' part.

However, you also have to keep in mind that any rule can be abused, and the discount methods are no exception. Given that, its not a problem with the discounts, but more a problem with the abusive player.
 
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The same rules that say you can get a discount for having such requirements state that if they aren't a disadvantage then you shouldn't give the discount.

so
I wouldn't allow a discount for a +5 Plate, usable only by elves with silver hair and purple eyes of Chaotic Neutral Alignment, whose name is PlayerMakingTheItem...
= no discount
 

Mahali said:
The same rules that say you can get a discount for having such requirements state that if they aren't a disadvantage then you shouldn't give the discount.
Just out of curiosity, where does it say this?
 

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