ForbidenMaster
Explorer
I still don't get how d2 vorpal equals infinite damage.... Please explain.
Gauntlets of destruction let you reroll all 1s. So if your only options are 1 and max, a vorpal weapon will do infinite damage.
I still don't get how d2 vorpal equals infinite damage.... Please explain.
The Gauntlets of Destruction.
I've got the impression that in the new edition the cost of the item to be enchanted is included in the cost of the enchantment. This way a +3 Cloth and a +3 Plate will cost the same.
Am I mistaken?
P
Point the second:
Resizing magic armor - is one use of the ritual enough to change armor from one size category to any other? The book seems to imply that it is. That raises some economic questions about taking small armor of rare materials, enlarging it, and then smelting it down for the metal value. Like most economics in D&D, it's pretty silly, and I guess I can just turn a blind eye to that. I still am tempted to require a component cost for resizing armor, despite the book saying otherwise. Even making Tenser's floating disk costs you 10g in materials, and resizing a suit of armor seems a lot trickier than that.
Not according to math. 1d12 is still better than 2d4 even with exploding dice. 2d6 is better than 2d4. Even a d6 is better than 2d2, on average.
Just jumping in late to throw in a few comments.I'm still trying to get over my old habits of lower-magic games. We never got anything but consumable items at first level in any D&D game that I've ever been in. Permanent magic was stuff you'd start to find a few levels into the game, not right off the bat.
You are correct, however you have to have a non magical base item to enchant. So the cost of the enhancement might be the same, but the total cost of items and components is going to be higher for the plate.