Item creation with no gold cost

wocky said:
Are there any problems with having item creation with XP-only cost?

If you adhere to the notion that 1 XP = 5 GP, then the formula for converting the entire base price of an item into XP is as follows:

(Base Price) x (.14)

This follows the rule of:

1/2 the item's base price in raw materials
1/25 the item's base price in XP

This is the formula used in GRIM TALES, which converts all magic item creation to XP cost only (but allows for XP cost reductions by spending more time and money).

Wulf
 

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Wulf Ratbane said:
If you adhere to the notion that 1 XP = 5 GP, then the formula for converting the entire base price of an item into XP is as follows:

(Base Price) x (.14)

This follows the rule of:

1/2 the item's base price in raw materials
1/25 the item's base price in XP

This is the formula used in GRIM TALES, which converts all magic item creation to XP cost only (but allows for XP cost reductions by spending more time and money).

Wulf

So a 2k item would be 280 xp. Steep, but not too too bad. In some ways I like that better, how much gold in our campaign is much more dm dependent than the xp... we usually get a preety standard amount.
 

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