It's almost official: FanCC is dead. Come to the Funerals.

Orius said:
I think it's a shame too, the FanCC had some pretty good stuff in their heyday. I can't really say I blame them for trying to keep things all nice and legal though, even if it ended up sinking them.

It didn't. Keeping things legal allowed them to get as far as they did. It's foolish to chide them (I know that you didn't) for having the respect for the licenses that have allowed them to flourish and bring a new golden age of gaming.

die_kluge - I surprised by you, young man. What are the odds that you would have been published (through Thunderhead Games, and subsequently elsewhere) if not for the very licenses you seem to suggest should be ignored? If not for 3E/d20/OGL, what are the odds you would have been ever published? (I'm seriously asking, as I do not really know.) For shame, CB. For shame...
 

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I knew that it would happen sooner rather than later, I am amazed that the funeral is only now occurring. The FanCC was great, but in the last year that it actually produced much it seemed like there was a fair amount of bickering going on.

That said I am really going to miss it, there is a lot of very good stuff in those netbooks, Netbook of Feats is in its own notebook and gets taken to every game,, my own changes added in.

Rest in peace soldiers, you tried your best.

The Auld Grump
 

Mark said:
die_kluge - I surprised by you, young man. What are the odds that you would have been published (through Thunderhead Games, and subsequently elsewhere) if not for the very licenses you seem to suggest should be ignored? If not for 3E/d20/OGL, what are the odds you would have been ever published? (I'm seriously asking, as I do not really know.) For shame, CB. For shame...

Mark, you know what, you're absolutely right. However, that doesn't alter my opinion of it, because I, unlike most people, and willing to stop and take the time to sign the form, and mail it back as they originally asked us to do. I think I was FanCC member #19. The simple fact that most people chose to ignore that relatively painless, and simple process probably ultimately led to their downfall. Yes, I was discovered through the FanCC (as were all the original Thunderhead Games' authors), but I don't necessarily believe that the inclusion of the FanCC being d20 compliant had anything to do with that. As the netbook of Tinkering author, I didn't really care. I had a vision for what I wanted to create, and I set about doing that however I felt best. At the time, I didn't even fully understand the d20 license, and included sections such as campaign-specific rules for Tinkering like "Tinkering in Ravenloft" and "Tinkering in Al-Qadim" which are clearly not compliant. I didn't know that then, which is a large reason why I pulled the work down.

I think another factor that contributed was the fact that some writers (myself included, and sounds like maybe HellHound as well) figured out fairly quickly that they could write what they wanted, and get paid for it to boot. That was the other reason I took the netbook of Tinkering down, because I decided that I could finish it, and publish it, and get paid for it.

So, sad as it may seem, capitalism might ultimately be responsible for why it didn't succeed.
 

die_kluge said:
Mark, you know what, you're absolutely right. However, that doesn't alter my opinion of it, because I, unlike most people, and willing to stop and take the time to sign the form, and mail it back as they originally asked us to do. I think I was FanCC member #19. The simple fact that most people chose to ignore that relatively painless, and simple process probably ultimately led to their downfall. Yes, I was discovered through the FanCC (as were all the original Thunderhead Games' authors), but I don't necessarily believe that the inclusion of the FanCC being d20 compliant had anything to do with that. As the netbook of Tinkering author, I didn't really care. I had a vision for what I wanted to create, and I set about doing that however I felt best. At the time, I didn't even fully understand the d20 license, and included sections such as campaign-specific rules for Tinkering like "Tinkering in Ravenloft" and "Tinkering in Al-Qadim" which are clearly not compliant. I didn't know that then, which is a large reason why I pulled the work down.

I think another factor that contributed was the fact that some writers (myself included, and sounds like maybe HellHound as well) figured out fairly quickly that they could write what they wanted, and get paid for it to boot. That was the other reason I took the netbook of Tinkering down, because I decided that I could finish it, and publish it, and get paid for it.

So, sad as it may seem, capitalism might ultimately be responsible for why it didn't succeed.

Well, I understand what you are saying but I'm more prone to say that the laziness of a few people that can't handle simple forms is the problem, not capitalism. I'm not really sure where you get that unusual take on how things work because without capitalism there wouldn't be the very licenses that allow such a project to come into being, and taken to an extreme there wouldn't even be a D&D. It's like a bunch of people running down stairs when they've been told not to do so, and them blaming the existence of stairs for the injuries sustained from the inevitible falls.

As far as you coming up from the netbooks to Thunderhead, you miss my point. Without the licenses there would have likely been no Thuderhead for you to come up to. I'm wondering if you would have ever been in the industry at all if the only outlet to write for D&D was WotC? Had you ever pursued it at all? I never had, mainly becuase I always wanted creative control over anything I write. However, you do Freelance work for others so I wonder if it is defferent for you.
 


TheAuldGrump said:
Ah, now this is a proper Irish wake! The fight's already broken out!

The Auld Grump

:p

We're discussing, not fighting. Nice one though.

As always,
Mark Clover
 


Mark said:
We're discussing, not fighting.

Oh gods! My aunts said exactly the same thing at my Grandad's wake! Right after one of my uncles told them exactly the same thing I just wrote....

You just made me blow potato chip crumbs out my nose! :p

The Auld Grump
 

TheAuldGrump said:
Oh gods! My aunts said exactly the same thing at my Grandad's wake!

For me, that quote comes from two cousins, nearly simultaneously. They would have been perfectly in synch if one hadn't paused to spit out a tooth... :D
 

I was actually there from the beginning as well, but left really early due to school and work obligations. I was there before any netbook was even finished and it sucked royally to have to bow out on something that I thought (and still think for that matter) is a great idea.

I am sad to see it go....
 

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