iserith
Magic Wordsmith
I've had lots of players play in modules I'm running that they've read or played in before or read about on the internet. It's never been an issue. I change some things, but not a lot (depending on the module), just enough to be able to say - and sometimes prove - that making assumptions is dangerous.
If they know there's a dragon somewhere in the lower levels or that the good treasure is hidden behind the secret door in Area 25, that's really not a problem for me. It's a bit of a running joke in my games that a player will say something about a monster's abilities or the like and add "...or so I read in my grandpa's journal." We even have a custom Discord reaction for it.
If they know there's a dragon somewhere in the lower levels or that the good treasure is hidden behind the secret door in Area 25, that's really not a problem for me. It's a bit of a running joke in my games that a player will say something about a monster's abilities or the like and add "...or so I read in my grandpa's journal." We even have a custom Discord reaction for it.