ITS WORKING! D20 modern Automated Character Generator

I got the following error when trying to use it:
DODB.Field error '800a0bcd'

Either BOF or EOF is True, or the current record has been deleted. Requested operation requires a current record.

/ModernNPC.asp, line 246
 

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Sorry, I did some editing this morning and I am afraid I didnt clean up afterwards. durned college interfering with my work. :mad: :)

EDIT: I think I got that error solved... Let me know if you find any others, thanks!
 
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kingpaul said:
Just tried it:
Code:
Microsoft VBScript runtime  error '800a000d'

Type mismatch: '[string: ""]'

/ModernNPC.asp, line 337

AH, For some reason Mozzila based browsers are not running the Java script proggie that adds data to the random seed form element. I'm trying to patch it up. But it doesn't seem to be working. Grrr... Mozzila is not even accepting initial values from the generated html.

RE:RE:RE:EDIT:
Ok, I got it the javascript up and running, IE is a lot looser with the DOM than mozilla browsers, and for some reason w3c uses IE based examples. It should now work for all javascript enabled browsers.

And even in non-java bowsers it should generate a new value for the seed every time the page is reloaded (and displayed, Netscape 6.2 didnt seem to update form data when the page is refreshed)

You can type in your own seed value as well. Any decimal between 0 and 1 will work.
 
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Alright, just tried it again. This time, was able to get a character. However, I requested a 'Very High' and got a 1st level character. Also, I requested the '4d6, reroll 1s, drop lowest' stat method and got 14, 12, 13, 7, 13, 13. While this result is certainly feasible, it does seem a bit on the low side.
 

I am still working on getting skills to work perfectly, I should be done shortly. After that I might be able to generate characters higher than 1 by tomorrow.
 


Its going to be a free web application for everyone.

It may have to wait till summer, but I do intend to turn this into a standalone program that accesses data from simply formated text or xml files for source data. This would let everyone use it regardless of internet connection and allow them to add thier own classes, special abilities, feats and skills to some degree. With the potential addition of an option weighting profile, a user could generate a character with a preference or forbidance for certain skills, feats, classes, abilities, etc.

BTW: I got the skill selection to work correctly.

kingpaul, your issue with the ability scores may just be poor luck, It might turn out higher if you try again.
 


I've worked hard all week, and now I have something to show for it.

THe d20 modern NPC generator is can now create characters up to 20th level.
AFAIK, I have shored up all the bugs.
Skills add up correctly: but the weighting system I use doesnt seem to promote maxing out any skills.

So I ask the question: Should I make the weight of a taken skill increase as its ranks increase? This should give the NPCs an increased chance of high ranking skills.

http://www.nadaka.us/ModernNPC.asp
 

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