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I've finally tried Paranoia, and I love it!!


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GuyBoy

Adventurer
Wow, it's so cool! Has anybody else played it?
I heard about that ttrpg and I was struck by the cool, very 2000 A.D. comic, cover art.

I finally managed to try it and it's so full of charm! We've ended up making what would've made a great comedy satire film in a sci-fi setting!
You don’t love it. You’ve been tricked into thinking you do.
 



Wicht

Adventurer
The Computer is pleased that you are excited to be a citizen of Alpha complex, so pleased that you have been chosen for study. Please report to the nearest medical extraction unit so that your brain may be studied. The Computer is confident that understanding your brain will allow this excitement to be promoted in other citizens so that all may have non-chemically induced joy. You will be given a Temporary Loaner Brain - Orange Clearance (TLBOC), while yours is being processed following extraction. Please be advised that using a brain for which you are not cleared is Treasonous and may result in execution. Thank you for your cooperation citizen.

I really need to get the newest edition. My son really likes it.
 

el-remmen

Moderator Emeritus
I haven't played it in forever but it was a great palate cleanser between other campaigns. My favorite way to run it was for people who were really unfamiliar with the setting and rules. I would say, "There is a chance you are a member of a secret society or a mutant - we have to roll secretly to see if that is the case." And then no matter what they rolled I would say "OH MY GOD! YOU ARE BOTH! Better keep it extra secret!" And would do this with each player. :ROFLMAO:
 

Hand of Evil

Adventurer
Love it myself, my biggest problem was keeping up with tech to use and technobabble for the game.

Use stuff like:
Reclamation Industrial Plant (RIP) - The place where characters became Soylent Green​
3D Printer - where players would report to, to get equipment and later where there clones were generated​
D30 Goo - Look it up, just cool but What IF it with AI, it goes bad​
 

Bird Of Play

Explorer
Honestly, it's so..... clever!
Our DM, or should I say our friendly A.I. overlord, just handed us our character sheets and told us we were waking up in a room, and then we got greeted by said A.I. We soon ended up in a mixture of Monty Python + Weekend At Bernie's + 2000 A.D. Three things I love!!

I'm quite happy that it actually lived up to the expectation that the cover images I've seen around were promising.

So I was the..... how is it called in English? Happiness officer? I think the majority of the pills, my character took for themselves. I kinda felt like playing a sci-fi Rincewind, twitchy and scared of everything. It was hilarious!
 
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Dannyalcatraz

Schmoderator
Staff member
Wow, it's so cool! Has anybody else played it?
I heard about that ttrpg and I was struck by the cool, very 2000 A.D. comic, cover art.

I finally managed to try it and it's so full of charm! We've ended up making what would've made a great comedy satire film in a sci-fi setting!
Paranoia! is a classic RPG, and I’m glad you found it. It has a history going back several edition over the decades. Out of curiosity, which version are you playing?
 




GuyBoy

Adventurer
I was thinking of a totally whack-job Paranoia campaign, featuring batshit crazy ideas such as:
  • forest fires created by space lasers
  • life-saving vaccines rejected in favour of horse medicine
  • people being born in Hawaii actually being from Kenya
  • a verified election somehow being false
  • a kraken waking
  • cyber ninjas in Arizona
  • people with these views actually getting elected to Congress

But then I decided it was too swivel-eyed loon, even for a game of Paranoia. Just impossible to suspend disbelief for something this wacko!
 

Umbran

Mod Squad
Staff member
I was thinking of a totally whack-job Paranoia campaign, featuring batshit crazy ideas such as:
  • forest fires created by space lasers
Mod Note:
This thread, and generally these boards, are not the place for your personal specific political commentary - you may want to review the rules for board policies on real-world politics and religion (which can be summarized as "generally, just don't").

Please don't use this as a place to take jabs as the real world. Thanks.
 

Bird Of Play

Explorer
Paranoia! is a classic RPG, and I’m glad you found it. It has a history going back several edition over the decades. Out of curiosity, which version are you playing?

Heck if I know. I think it was..... the second edition?
Our DM also told us that "the rules actually require more dice rolls, but they're so unnecessary I skipped that part", adding that the dice rolls would be for stats like hamburger-slicing and other odd things. He was upfront about how he skipped that stuff, but insisted nothing actually would be missing from the game itself. He said the core of the game was making the wacky story and completing whatever secret mission each character had. I also think he invented the plot we dealt with (which was about a yellow-level officer who was demoted to red-level..... and we were supposed to escort him to his new job testing rat-eating mutants, except he was already dead when we arrived, but the A.I. insisted he was alive so we had to play along!).

I'd like to get into a couple more sessions of Paranoia to get more familiar with it, and then start DMing it myself.

What difference is there between the editions?

Also, the happiness pill: do they actually do something besides being a plot device?
 

Wicht

Adventurer
Also, the happiness pill: do they actually do something besides being a plot device?

Quality Control in Alpha complex is rigorous, and every joy-joy pill, happiness pill and smile-wide pill is manufactured to exacting standards. Suggestions to the contrary are propoganda spread by communists and mutant traitor scum. Stories concerning happiness pills causing the imbiber to grow yellow feathers, imagine themselves to be a cat, or rendering them comatose for three weeks are nothing more than traitorous rumors and spreading them further is treason and will result in the gossip-mongering commie mutant traitor being summarily shot.
 

Dannyalcatraz

Schmoderator
Staff member
As I recall, differences between the editions are more fiddly than anything else, mostly corrections and revisions. Until you get to the Mongoose (?) edition, which also shows you how to run it as a straight grim dystopian game.

Which is nice and all, but kinda misses the point. (And anyway, all the best jokes are for the GM.)
 

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