Goblyn
Explorer
I love 3.x and have ever since the first beholder stats came out months before the first 3.0 PHB. It brought me back to DnD. I've played and DMed it so much that all the formulae of creatures, items and effects are transparent to me. I can completely gut an NPC or monster and rebuild it at my whim because of how formulaic and math-y 3.x is. But 4e isn't looking like this. Now, I know it's quite probably too early for such transparncy as the rules haven't even been decided on, let alone codified, but it seems as if 4e is not going to be so transparent. Sure, there will be customizeability( a la adjusting monster levels) but it almost seems as if the changeable parts will be surface parameters, not the deep-down guts of the creature.
I don't know how solid such thoughts are, and likely 4e will become as familiar and thus malleable to me as 3.x; I'm just glad that I figured out why I was apprehensive about it.
I don't know how solid such thoughts are, and likely 4e will become as familiar and thus malleable to me as 3.x; I'm just glad that I figured out why I was apprehensive about it.