Lanefan
Victoria Rules
We used to declare actions before the round, a long time ago, and somehow slowly slipped away from it...probably because there's so many times when circumstances change within the round and realism demands there be a chance to react.
Then again, we also re-roll initiatives each round (and have never used any of the various 1e modifiers; too complicated), so you usually don't know beforehand exactly when you'll be acting in relation to anyone else...again, more realistic.
1e surprise has always been something I quite liked. Never mind that if you're surprised, the number you rolled on the d6 is how many full attack rounds the opponent with surprise gets to whale on you with before you can react. (i.e. if you're surprised on 1-2, and you roll a 2, the opponent(s) with surprise get 2 full rounds of attacks against your surprised little party...) This is what makes Yeti in snow just deadly...they surprise on a 1-4, and if you roll a 4 (like my group did), you're in trouble! 4 party members dead before they knew what hit them...
Lanefan
Then again, we also re-roll initiatives each round (and have never used any of the various 1e modifiers; too complicated), so you usually don't know beforehand exactly when you'll be acting in relation to anyone else...again, more realistic.
1e surprise has always been something I quite liked. Never mind that if you're surprised, the number you rolled on the d6 is how many full attack rounds the opponent with surprise gets to whale on you with before you can react. (i.e. if you're surprised on 1-2, and you roll a 2, the opponent(s) with surprise get 2 full rounds of attacks against your surprised little party...) This is what makes Yeti in snow just deadly...they surprise on a 1-4, and if you roll a 4 (like my group did), you're in trouble! 4 party members dead before they knew what hit them...
Lanefan