I'm A Banana
Potassium-Rich
By and large, I agree. I might quibble over some specific "bad things" (the wizard and the fighter should feel different in play, even if all spells are not dailies; ditching minis is not a repudiation of simulation, just of combat simulation, etc), but there are plenty of wonky rules that I have been happy to see fall by the wayside in 3e. Less so in 4e, but they still managed to improve a good chunk.