Robin_D_Laws
Explorer
I never did understand why the Dying Earth RPG never got more traction in the RPG community. Someone upthread made a good point that you could compare it quite well with Paranoia, which was very popular and seems to be more widely known.
I think it did well for a first RPG from a new company releasing in the early oughts. Companies need to build profile with distributors and retailers to secure the market penetration needed for widespread recognition. Often this pays off down the road when the company releases a new game -- Pelgrane has broken through with GUMSHOE/Trail Of Cthulhu in a way it wouldn't have been able to do without Dying Earth coming first.
Vance is not as well known among today's fantasy readers as he should be. Wit and subversion are out of fashion; epic power fantasy is in.
Paranoia owes its mindshare not only to the brilliance of its central conceit but to its earlier release date, when there were fewer games competing for a permanent spot in gamer consciousness.