James Wyatt + Eberron

Badkarmaboy

First Post
I just found this on James Wyatt's blog:

Hey Eberron fans,

I'm very pleased to be able to take a break from my work on the Player's Handbook to come on the boards today and tell you something I think you'll be happy to hear:

We hear you.

We've decided that the 4E Eberron Campaign Setting will not advance the timeline of the setting. The campaign starting year will still be 998YK, and we won't present major changes to the setting except as necessary to bring 4E elements into the world.

It's my hope that we'll be able to sketch out possible directions that events might take, but do that in the same way we do in our 3E sourcebooks—as options, possibilities, suggestions you might want to incorporate into your game. That's how we'll sneak in some of the ideas we've been kicking around.

Novels won't become canon. The world won't change according to the events of The Draconic Prophecies or any other novel. Your campaign will remain your campaign.

Let me thank you all again for your love for Eberron and the passion you put into your games. As exasperated as I get sometimes, you folks are the reason I do and love my job.

Keep playing!


I love Eberron, so this is good news to me. The comment on novels NOT being cannon also makes me happy.

My question is: How do all the FR fans feel?

blog is here
 

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Badkarmaboy said:
My question is: How do all the FR fans feel?
I doubt all of them feel the same way on anything.

But Realms Shaking Events are a cliche for a reason, and this will hardly be the first time the Realms are shaken up by the publishers.
 


I'm actually disappointed that the timeline isn't getting advanced.


That's it!!! I'm not buying 4e. :mad: :p
This is just change for the sake of........oh wait :confused:
 

I actually have sort've the opposite opinion: I'm disappointed.

I didn't see the setting advancement of two years to be utterly earth shaking. Since both James and Keith seemed hyped about it, I had no fear they were going to do something disastrous.

But I guess Squeaky Wheel gets the oil.
 


Good! I'm okay with fleshing out new elements, but Eberron is the setting where the PCs in your game advance your world, not the designers' parties.

Thanks a ton for listening, WotC!
 



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