Ferret
Explorer
I wondered if I should post this here, or on plots and places, but here it is...
Janiltih Quarterblood
Medium-sized Dragon
Hit dice: 7d10+7 (51 hp)
Initiative: 5 (+1 dex, +4 Improved initiative)
Speed: 30ft
AC: 24 (+1 dex, +9 natural, +2 leather, +2 Masterwork large shield)
Attacks: Masterwork Scimitar +10/+5, +4 bite, Claw 1d4+1
Damage: Masterwork Scimitar 1d6+2, bite 1d6+1 and poison, Claw 1d4+1
Space/reach: 5ft/5ft
Special attacks: Psionics, Breath weapon, poison
Special Qualities: SR 18, Lightning immunities, Low-light and Dark vision
Saves: Fort +3, Refl +6, Will +9
Abilities: Str 23, Dex 13, Con 15, Int 20, Wis 18, Cha 18
Skills: Concentration +11, Hide +8, Intimidate +8, Knowledge (Arcana) +9, Listen +15 Spot +15
Feat: Alertness, Blind-fight, Dodge, Expertise, Improved Initiative
Climate/Terrain: 4th layer of the evil artefact tower
Organization: Himself
Challenge rating: 7
Treasure: Stuff
Alignment: Chaotic evil
Advancement: Character class
Psionics (Ex): Janiltih can us the ordinary psionic powers that all Yuan-ti, they are: Detect poison (6th), Alternate Form (Viper tiny to large, 19th), Chameleon power (+8 to hide), Produce acid (1d6), Aversion (Sympathy, snakes, 16th).
Poison (Ex): Janiltih has large retractable fangs that exude poison that deal 1d6 constitution damage (Fort DC 17)
Breath weapon (Ex): But once per day Janiltih can use a breath attack of lightning that deals 6d8 points in a line, unless they save (reflex 18) for half.
Skill: When he uses chameleon power he gain a +8 bonus to his hide checks.
He is going to be a semi-final enemy a LBBEG if you will. First of with that kind of listen he would first be in front of the door, and then he open up with a 6d8 blast of lightning. This isn't the final version, though I was thinking that he could get away with Full plate, and suffer very few real penalties plus i haven't even given him anything magical.
Janiltih Quarterblood
Medium-sized Dragon
Hit dice: 7d10+7 (51 hp)
Initiative: 5 (+1 dex, +4 Improved initiative)
Speed: 30ft
AC: 24 (+1 dex, +9 natural, +2 leather, +2 Masterwork large shield)
Attacks: Masterwork Scimitar +10/+5, +4 bite, Claw 1d4+1
Damage: Masterwork Scimitar 1d6+2, bite 1d6+1 and poison, Claw 1d4+1
Space/reach: 5ft/5ft
Special attacks: Psionics, Breath weapon, poison
Special Qualities: SR 18, Lightning immunities, Low-light and Dark vision
Saves: Fort +3, Refl +6, Will +9
Abilities: Str 23, Dex 13, Con 15, Int 20, Wis 18, Cha 18
Skills: Concentration +11, Hide +8, Intimidate +8, Knowledge (Arcana) +9, Listen +15 Spot +15
Feat: Alertness, Blind-fight, Dodge, Expertise, Improved Initiative
Climate/Terrain: 4th layer of the evil artefact tower
Organization: Himself
Challenge rating: 7
Treasure: Stuff
Alignment: Chaotic evil
Advancement: Character class
Psionics (Ex): Janiltih can us the ordinary psionic powers that all Yuan-ti, they are: Detect poison (6th), Alternate Form (Viper tiny to large, 19th), Chameleon power (+8 to hide), Produce acid (1d6), Aversion (Sympathy, snakes, 16th).
Poison (Ex): Janiltih has large retractable fangs that exude poison that deal 1d6 constitution damage (Fort DC 17)
Breath weapon (Ex): But once per day Janiltih can use a breath attack of lightning that deals 6d8 points in a line, unless they save (reflex 18) for half.
Skill: When he uses chameleon power he gain a +8 bonus to his hide checks.
He is going to be a semi-final enemy a LBBEG if you will. First of with that kind of listen he would first be in front of the door, and then he open up with a 6d8 blast of lightning. This isn't the final version, though I was thinking that he could get away with Full plate, and suffer very few real penalties plus i haven't even given him anything magical.