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I love chains and all, being a chain nut myself, but the spiked chain seems a tad -too- good. Much as my inner munchkin loves it, I'm conteplating the viability of banning it in games that I may or may not run in the future. I'm sorry, but the the Dhakaan will simply have to make do with flails, both dire and regular flavours. ;)

Or perhaps I shall ban it except those who take a specific racial feat... :]
 

The spiked chain is a GREAT weapon; one of my characters in a game currently on hiatus uses one. However, I fear that with traits, Marshal auras, weapon enhancements, Enlarges, and the feared Exotic Weapon Master it may become too good. If I was using traits, for instance, I probably wouldn't let the bonuses from the Jotunbrund trait and Large size stack, since both stem from being really big.

That being said, the Spiked Chain is particularly effective against humanoid NPCs. Against dragons, giants, big evil demons, Dire Rhinoceri, etc. its tripping/reach/disarming powers become significantly weaker. Against those monsters, it primarily serves as a less-damaging greatsword you had to buy a feat to get.
 

Hey guys, your first post of the new campaign was one week ago and you already have over 1k views...that goes to show you how we love your story hours !!!

Please keep it up !!!
 

Hammerhead said:
If I was using traits, for instance, I probably wouldn't let the bonuses from the Jotunbrund trait and Large size stack, since both stem from being really big.

I agree and I don't make them stack either when I use an enlarge person potion or get polymorphed into a Troll.

That being said, the Spiked Chain is particularly effective against humanoid NPCs. Against dragons, giants, big evil demons, Dire Rhinoceri, etc. its tripping/reach/disarming powers become significantly weaker. Against those monsters, it primarily serves as a less-damaging greatsword you had to buy a feat to get.

I also agree here. In these cases, which I guess we will see more as we increase in levels, I plan on using my auras to support the party as well as feats like Allied Defense to help them out.
 

Neverwinter Knight said:
Hey guys, your first post of the new campaign was one week ago and you already have over 1k views...that goes to show you how we love your story hours !!!

Please keep it up !!!

Thanks! There's more to come!
 

gfunk said:
I agree and I don't make them stack either when I use an enlarge person potion or get polymorphed into a Troll.

I think that either WOTC custserv or the Sage have come out and said that Large Build and Jotunbrud do not stack with Enlarging effects, and also do not stack with feats that let you act bigger (such as Monkey Grip). I don't necessarily agree with it with rules as written, but I guess it kinda makes sense in terms of game balance.
 

gfunk said:
Nooooooo! Please God noooooooooooo! :eek:
If JD could deal with Grimm's spiked chain antics, surely he can put up with Dwilt. Right? :)

Aaahhhhh.....Grimm....just thinking about him again is making me want to drool. If we ever go high level, guess who is coming out of retirement? (Unless the party is evil, in which case Amal will return to disintegrate some stuff)
 

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