Joachim
First Post
Just to keep this thread moving, Thrisp levelled last week. Yay!
Thrisp Doogal CR 8
Male lesser svirfneblin Beguiler 7 / Shadow Adept 1
NE Medium humanoid (gnome)
Init +2; Senses low-light vision; darkvision; Listen +2, Spot +0
Languages Common, Gnome, Abyssal, Infernal, Undercommon, Maztican
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AC 19, touch 14, flat-footed 16
(+2 Dex, +5 armor, +1 size, +1 dodge)
hp 45 (8 HD)
Fort +6, Ref +5, Will +8; +2 racial bonus against spells and spell-like effects
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Speed 30 ft. (6 squares)
Ranged Light Crossbow +6 (1d6)
Space 5 ft.; Reach 5 ft.
Base Atk +3; Grp -2
Combat Gear 13 potion of cure light wounds, potion of cure moderate wounds, potion of expeditious retreat, potion of cat's grace, 4 scrolls of silent image, 3 scrolls of open/close, scroll of hold monster, 30 light crossbow bolts, 14 masterwork crossbow bolts
Beguiler Spells (DC = 15 + spell level, 16 + spell level for enchantment/charm, 19 + spell level for illusions)
4th (4/day) Standard for beguiler, plus shadow well (Advanced Learning)
3rd (5/day) Standard for beguiler
2nd (7/day) Standard for beguiler
1st (7/day) Standard for beguiler plus net of shadows (Advanced Learning)
0 (6/day) Standard for beguiler, minus light and dancing lights
Spell Like Abilities (1/day)
Resistance, Daze, Lullaby, Prestidigitation, Ghost Sound, Speak with Animals (burrowing mammals only)
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Abilities Str 8, Dex 14, Con 16, Int 20, Wis 10, Cha 14
SQ +1 to hit goblinoids and kobolds, +1 racial bonus to Illusion DC's, Stonecunning, +2 to Hide Checks, increases to +4 underground (+2 considered in stats below), trapfinding, Surprise Casting, Cloaked Casting (+1 to DC)
Feats Academy Graduate (Diplomacy, Disable Device, and Use Magic Device) [Bonus District Feat], Darkstalker, Greater Spell Focus (Illusion), Insidious Magic, Pernicious Magic, Shadow Weave Magic, Silent Spell, Spell Focus (Illusion), Tenacious Magic
Flaw Noncombatant
Trait Quick
Skills Bluff +13, Concentration +19, Craft (Alchemy) +7, Diplomacy +15 (+17 in Tashluta), Disable Device +18, Hide +26 (+28 when underground), Knowledge (arcana) +13, Knowledge (history) +7, Knowledge (nobility) +7, Move Silently +20, Open Lock +5, Search +23, Spellcraft +17, Swim +1, Use Magic Device +5 (+7 for scrolls)
Possessions combat gear plus +1 shadow mithril shirt with attached keel, headband of intellect+2, goggles of minute seeing, vest of resistance +1, boots of elvenkind, belt of steady spellcasting, masterwork tools (hide, move silently, and search), masterwork thieves' tools, spell component pouch, Spire of Tashluta (+2 to Diplomacy and Gather Information in Tashluta), short sword, swimming goggles, forestwarden's shroud, 2 Auran masks, Bat Idol key
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Hook "I could tell you the truth, or I could tell you a lie, and you wouldn't know the difference. So...which would you prefer to hear today?"
Thrisp Doogal CR 8
Male lesser svirfneblin Beguiler 7 / Shadow Adept 1
NE Medium humanoid (gnome)
Init +2; Senses low-light vision; darkvision; Listen +2, Spot +0
Languages Common, Gnome, Abyssal, Infernal, Undercommon, Maztican
----------------------------------
AC 19, touch 14, flat-footed 16
(+2 Dex, +5 armor, +1 size, +1 dodge)
hp 45 (8 HD)
Fort +6, Ref +5, Will +8; +2 racial bonus against spells and spell-like effects
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Speed 30 ft. (6 squares)
Ranged Light Crossbow +6 (1d6)
Space 5 ft.; Reach 5 ft.
Base Atk +3; Grp -2
Combat Gear 13 potion of cure light wounds, potion of cure moderate wounds, potion of expeditious retreat, potion of cat's grace, 4 scrolls of silent image, 3 scrolls of open/close, scroll of hold monster, 30 light crossbow bolts, 14 masterwork crossbow bolts
Beguiler Spells (DC = 15 + spell level, 16 + spell level for enchantment/charm, 19 + spell level for illusions)
4th (4/day) Standard for beguiler, plus shadow well (Advanced Learning)
3rd (5/day) Standard for beguiler
2nd (7/day) Standard for beguiler
1st (7/day) Standard for beguiler plus net of shadows (Advanced Learning)
0 (6/day) Standard for beguiler, minus light and dancing lights
Spell Like Abilities (1/day)
Resistance, Daze, Lullaby, Prestidigitation, Ghost Sound, Speak with Animals (burrowing mammals only)
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Abilities Str 8, Dex 14, Con 16, Int 20, Wis 10, Cha 14
SQ +1 to hit goblinoids and kobolds, +1 racial bonus to Illusion DC's, Stonecunning, +2 to Hide Checks, increases to +4 underground (+2 considered in stats below), trapfinding, Surprise Casting, Cloaked Casting (+1 to DC)
Feats Academy Graduate (Diplomacy, Disable Device, and Use Magic Device) [Bonus District Feat], Darkstalker, Greater Spell Focus (Illusion), Insidious Magic, Pernicious Magic, Shadow Weave Magic, Silent Spell, Spell Focus (Illusion), Tenacious Magic
Flaw Noncombatant
Trait Quick
Skills Bluff +13, Concentration +19, Craft (Alchemy) +7, Diplomacy +15 (+17 in Tashluta), Disable Device +18, Hide +26 (+28 when underground), Knowledge (arcana) +13, Knowledge (history) +7, Knowledge (nobility) +7, Move Silently +20, Open Lock +5, Search +23, Spellcraft +17, Swim +1, Use Magic Device +5 (+7 for scrolls)
Possessions combat gear plus +1 shadow mithril shirt with attached keel, headband of intellect+2, goggles of minute seeing, vest of resistance +1, boots of elvenkind, belt of steady spellcasting, masterwork tools (hide, move silently, and search), masterwork thieves' tools, spell component pouch, Spire of Tashluta (+2 to Diplomacy and Gather Information in Tashluta), short sword, swimming goggles, forestwarden's shroud, 2 Auran masks, Bat Idol key
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Hook "I could tell you the truth, or I could tell you a lie, and you wouldn't know the difference. So...which would you prefer to hear today?"
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