JollyDoc's Savage Tide-Updated 10/8!

Just to keep this thread moving, Thrisp levelled last week. Yay!

Thrisp Doogal CR 8
Male lesser svirfneblin Beguiler 7 / Shadow Adept 1
NE Medium humanoid (gnome)
Init +2; Senses low-light vision; darkvision; Listen +2, Spot +0
Languages Common, Gnome, Abyssal, Infernal, Undercommon, Maztican
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AC 19, touch 14, flat-footed 16
(+2 Dex, +5 armor, +1 size, +1 dodge)
hp 45 (8 HD)
Fort +6, Ref +5, Will +8; +2 racial bonus against spells and spell-like effects
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Speed 30 ft. (6 squares)
Ranged Light Crossbow +6 (1d6)
Space 5 ft.; Reach 5 ft.
Base Atk +3; Grp -2
Combat Gear 13 potion of cure light wounds, potion of cure moderate wounds, potion of expeditious retreat, potion of cat's grace, 4 scrolls of silent image, 3 scrolls of open/close, scroll of hold monster, 30 light crossbow bolts, 14 masterwork crossbow bolts

Beguiler Spells (DC = 15 + spell level, 16 + spell level for enchantment/charm, 19 + spell level for illusions)
4th (4/day) Standard for beguiler, plus shadow well (Advanced Learning)
3rd (5/day) Standard for beguiler
2nd (7/day) Standard for beguiler
1st (7/day) Standard for beguiler plus net of shadows (Advanced Learning)
0 (6/day) Standard for beguiler, minus light and dancing lights
Spell Like Abilities (1/day)
Resistance, Daze, Lullaby, Prestidigitation, Ghost Sound, Speak with Animals (burrowing mammals only)
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Abilities Str 8, Dex 14, Con 16, Int 20, Wis 10, Cha 14

SQ +1 to hit goblinoids and kobolds, +1 racial bonus to Illusion DC's, Stonecunning, +2 to Hide Checks, increases to +4 underground (+2 considered in stats below), trapfinding, Surprise Casting, Cloaked Casting (+1 to DC)

Feats Academy Graduate (Diplomacy, Disable Device, and Use Magic Device) [Bonus District Feat], Darkstalker, Greater Spell Focus (Illusion), Insidious Magic, Pernicious Magic, Shadow Weave Magic, Silent Spell, Spell Focus (Illusion), Tenacious Magic
Flaw Noncombatant
Trait Quick

Skills Bluff +13, Concentration +19, Craft (Alchemy) +7, Diplomacy +15 (+17 in Tashluta), Disable Device +18, Hide +26 (+28 when underground), Knowledge (arcana) +13, Knowledge (history) +7, Knowledge (nobility) +7, Move Silently +20, Open Lock +5, Search +23, Spellcraft +17, Swim +1, Use Magic Device +5 (+7 for scrolls)

Possessions combat gear plus +1 shadow mithril shirt with attached keel, headband of intellect+2, goggles of minute seeing, vest of resistance +1, boots of elvenkind, belt of steady spellcasting, masterwork tools (hide, move silently, and search), masterwork thieves' tools, spell component pouch, Spire of Tashluta (+2 to Diplomacy and Gather Information in Tashluta), short sword, swimming goggles, forestwarden's shroud, 2 Auran masks, Bat Idol key
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Hook "I could tell you the truth, or I could tell you a lie, and you wouldn't know the difference. So...which would you prefer to hear today?"
 
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Sunday Night Update

1. The Blair Witch shenaningans continue, including a "rock" slide of human skulls and a Mastichan suicide. Amella & Tavey are particularly freaked out by the last one. To calm their jangled nerves, Anwar arranges his own Mastichan suicide.

2. We meet the King of the Gargoyles, complete with crown and all. He and his posse get pw8ned.

3. Exiting the mountains at last we enter the fogmire and are promptly lost.

4. As we are making small talk with a Zombie the Blair Witch makes an appearance with his homies. While one of them makes off with a gnome (too many in the party anway) your faithful narrator is ripped in half by the head honcho. Ouch.
 


gfunk said:
Sunday Night Update

1. The Blair Witch shenaningans continue, including a "rock" slide of human skulls and a Mastichan suicide. Amella & Tavey are particularly freaked out by the last one. To calm their jangled nerves, Anwar arranges his own Mastichan suicide.

Interesting. I'm very curious about this one.

2. We meet the King of the Gargoyles, complete with crown and all. He and his posse get pw8ned.

3. Exiting the mountains at last we enter the fogmire and are promptly lost.

4. As we are making small talk with a Zombie the Blair Witch makes an appearance with his homies. While one of them makes off with a gnome (too many in the party anway) your faithful narrator is ripped in half by the head honcho. Ouch.

Wow. It sounds like there was pw8nination on both sides of the table last night. That "Blair Witch" is a bad, bad man. Hopefully Anwar will return. I was really looking forward to seeing him in action when (if) the party reaches Farshore.
 

A couple of more teaser exerpts:

One party member dead and one missing, the rest of the Legion go in search of their kidnapped companion, only to find themselves at a shrine to a certain demon lord. Which path to take? One rockslide later, and our favorite whipping boy wizard finds himself all alone as all of his friends are buried beneath 2000 pounds of rock!!!
 





Waiting with bated breath, man. I can hardly stand the excitement.

Also, if I'm reading this correctly, there's a bard that needs reincarnated as a Bugbear... or possibly an Aasimar.

-TRRW
 

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