It was about time we started updating our PC builds on here, so I will start. Mandi just levelled (6th level spells, WOOT!), and here are her most recent stats:
Ozymandia 'Mandi' Enoreth (CR 11)
Female gold elf Wizard 3 / Master Specialist (Transmutation) 8
LE Medium outsider (native)
Init +3; Senses low-light vision; darkvision 60 feet; Listen -1, Spot -1
Languages Common, Elven, Abyssal, Infernal, Celestial, Draconic, Maztican
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AC 15, touch 13, flat-footed 13
(+3 Dex, +2 armor), +2 to AC verses ranged attacks
hp 73 (11 HD)
Fort +10, Ref +9, Will +14; +2 racial bonus against Enchantment effects
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Speed 30 ft. (6 squares)
Space 5 ft.; Reach 5 ft.
Base Atk +5; Grp +4
Combat Gear wand of enlarged fireball (35 charges), wand of detect secret doors (38 charges), 12 potions of cure light wounds, scroll of haste, 5 scrolls of benign transposition, 5 scrolls of knock, scroll of shrink item
Wizard Spells Prepared (CL 11th, 12th for Transmutation, 13th for spells from the Polymorph subschool):
6th - disintegrate (x3)(DC 26)
5th - baleful polymorph (x2)(DC 25), hold monster (x2)(DC 23)
4th - assay spell resistance, celerity (x2), Evard's black tentacles, orb of force, polymorph (plus Pearl of Power, 4th level)
3rd - dimension step, greater mage armor, haste, slow (x2)(DC 23), sound lance (DC 21) (plus Pearl of Power, 3rd level)
2nd - alter self (x2), glitterdust (DC 20), rope trick, scorching ray (x2), see invisibility
1st - comprehend languages, magic missile (x2), nerveskitter, ray of clumsiness (x2)(+8 ranged touch), shield
0 - amanuensis, detect magic (x3), message
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Abilities Str 8, Dex 16, Con 18, Int 26, Wis 14, Cha 8
SQ Immunity to sleep effects, able to notice secret or concealed doors, prohibited from using spells from the schools necromancy and illusion, no familiar, immediate magic option (PHB II) sudden shift 7/day, minor school esoterica (transmutation), moderate school esoterica (transmutation), caster level increase +1 (transmutation), outsider traits
Feats Collegiate Wizard, Craft Wondrous Item, Greater Spell Focus (Transmutation)(B), Minor Shapeshift, Otherwordly, Scribe Scroll (B), Skill Focus (Spellcraft)(B), Spell Focus (Transmutation)
Flaw Innattentive
Trait Absent-Minded
Team Feats Spell Barrage
Skills Concentration +23, Diplomacy +1, Heal +4, Knowledge (arcana) +25, Knowledge (dungeoneering) +23, Knowledge (nature) +23, Knowledge (the planes) +23, Knowledge (geography) +23, Search +10, Spellcraft +27, Survival +4
Possessions combat gear plus Ring of Enduring Arcana, Tunic of Steady Spellcasting augmented with +3 resistance bonus to saves and +4 enhancement bonus to Con, Third Eye (Penetrate) augmented with +6 enhancement bonus to Int, Amulet of Arcane Freedom, Dimension Stride Boots, Healing Belt, Least Crystal of Arrow Reflection (attached to bracers), Bracers of Armor +2 augmented with +2 enhancement bonus to Dex, Goggles of Minute Seeing, Pearl of Power (3rd level), Pearl of Power (4th level)
Spellbook spells prepared, plus 0 - all (minus illusion and necromancy); 1st - benign transposition, expeditious retreat, feather fall, grease, identify, lesser orb of acid, lesser orb of cold, lesser orb of fire, lesser orb of sound, mount, true strike; 2nd - bear's endurance, cat's grace, fox's cunning, knock, resist energy, wraithstrike; 3rd - dispel magic, fireball, fly, water breathing; 4th - blast of flame, dimension door, flame whips, orb of force, Rary's mnemomic enhancer, solid fog; 5th - cone of cold, greater blink, Rary's telepathic bond, telekinesis, teleport, wall of force; 6th - antimagic field, greater anticipate teleportation, wall of iron
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Hook "(Sighing) Please do not test my patience...I have very little, and you wouldn't like spending the rest of your existence as a toad."