I think the level 17 Minion High is missing something...Let me know if there are any data entry errors...
I think the level 17 Minion High is missing something...Let me know if there are any data entry errors...
Hah, indeed! Fixed.I think the level 17 Minion High is missing something...
Post it, please.I'm going to create another version for my own games, though, redoing the damage expressions from the July update, since I'd like it to use the other dice, too, and taking levels above 30 into account.
Here you are:Post it, please.
Yup. Extending the table while keeping the original dice expressions would have worked, but I'd have had to go up to six dice and the gaps between average and max damage would also go up more than I like.Cool! Looks like you decided to deviate some from the official table, but since it's based on the official math, it all works out. Thanks!
EDIT: Oh, duh. You stated that you wanted to use more dice types. I overlooked that in my excitement for levels 31+
You have a different definition of the word "treat" than I do.My players are in for a treat!
"You just stepped into a nasty necrotic bog in the Abyss, you take 4d8+29 damage"