That's a DC of 120. 240 unless you get a 20ft "run". Clearly, that's epic level and thus the 3d6 I would say is inconsequential.Stalker0 said:I play a monk who had such a good jump check I could often jump 30 feet in the air.
Mistwell said:I vaguely recall some ability (in Bo9S?) that lets you treat a high jump as a long jump?
Spems said:What is Bo9S?
Stalker0 said:I play a monk who had such a good jump check I could often jump 30 feet in the air. My dm allowed me to take half of the 3d6 from the fall and add 3d6 to my attack. Eventually I took a skill trick so I didn't take any damage from the fall.
Can we get a book-quote for that? The SRD disagrees...Maleketh said:Assuming you're landing right where you started, you wouldn't take damage from that anyway. Falling damage is based on the difference between your starting and ending heights, not the maximum height you achieve.