Bill Zebub
“It’s probably Matt Mercer’s fault.”
One thing I'd love to see addressed/tweaked is jumping rules. It drives me crazy that the distance you can jump is a fixed number, and you always make it that distance, and you never make it one foot more. Could we get some slightly richer rules?
Two features I'd like to see:
1) A formula for setting DCs, based on distance jumped.
2) An option for sometimes landing prone. Could be as simple as a 2nd ability test with the same DC. Could also be something like "If you fail by 3 or less, you can choose to succeed by land prone."
Or....you can use your bonus action to roll with Advantage (or just roll with Advantage out of combat) but you have to succeed with both dice to land on your feet.
Two features I'd like to see:
1) A formula for setting DCs, based on distance jumped.
2) An option for sometimes landing prone. Could be as simple as a 2nd ability test with the same DC. Could also be something like "If you fail by 3 or less, you can choose to succeed by land prone."
Or....you can use your bonus action to roll with Advantage (or just roll with Advantage out of combat) but you have to succeed with both dice to land on your feet.