Jungle Deeps and Ocean Depths - Calling Erekose 13


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hit points and stats wise I think Undinar is good, I put all the math in there.

Winter hiring Undinar works, specially if it is to go to a place that he is already heading.

I could hook up with Halark prior to heading to Saradush, though his region is Waterdeep so it might be easier for him to connect with Winter first.
 

Erekose13 said:
hit points and stats wise I think Undinar is good, I put all the math in there.

Winter hiring Undinar works, specially if it is to go to a place that he is already heading.

I could hook up with Halark prior to heading to Saradush, though his region is Waterdeep so it might be easier for him to connect with Winter first.

Perhaps Undinar is a regular employee of Winter's?
 

sure not a problem, as long as we are moving towards chult he is happy to work for his keep. his goal of finding the spring is a distant goal as he doesnt know all the information that he needs to find it.
 

Erekose13 said:
sure not a problem, as long as we are moving towards chult he is happy to work for his keep. his goal of finding the spring is a distant goal as he doesnt know all the information that he needs to find it.

What sort of pay would he work for? :D
 

Halark is a Political type for the Church, so he could meet Winter through that. Both as a minor noble and as a lord. Hows that Dave?
 

Going over more character sheet stuff:

WhatKu, though it's fairly obvious, please put your patron deity right under your region. Also, please put your alighnment down. And your height and weight. And would you mind writing down your race as half-elf rather than half-elven?

Ankh - same thing with the patron deity, I know it's obvious, but I want them all written down...

Velenne - I need your alignment, region (I know it's Dalelands, but write it down in your name/height/weight block please along with the rest), and patron deity (including why you worship said deity).

WizWrm - Alighnment, height, and weight please.

dave_o, please put Winter in a format like the other players please. Stat blocks are all well and good, but they drive me batty in a PbP. I also need your patron deity, why you worship him/her, your region (written down so I can see, yes I know it's Waterdeep), and your height and weight.

WhatKu, your cohort will be along within the hour, as will everyone's new toys.
 
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Done. I added those at the top, and tacked on another line in the appearance block to reflect that.

Velenne, your picture is broken. :(
 

Ok, everybody's items!

WhatKu - For Halark:
Bracers of the Stalwart Warrior - as bracers of armor +3 (9,000gp).
Sharkskin Boots - as amulet of natural armor +3 and it gives you a +2 to Balance checks (8,500gp).
Robe of useful items with the following patches (in addition to the usual): 10 100gp gems (rubies), bag of 100gp, 24ft. long wooden ladder, 2 silver coffers (6" x 6" x 1', worth 500gp), mule with saddle bags, potion of cure serious wounds, open pit (10 cubic ft.) (7,000gp).

Erekose13 - For Undinar:
Add the sure striking quality to your trident (8,000gp).
Coral dolphin figurine of wondrous power from RoF (10,000gp).
Wings of the Manta Ray, this slick, matte, blue-gray leather cloak acts as the wings of flying but only underwater (essentially increasing the swim speed of the user to that used in the fly spell (5,500gp).
Potion of heroism (900gp), potion of spider climb (50gp), potion of cure light wounds (50gp).

Ankh-Morpork Guard - For Morrin:
Cloak of the Blackflame (Magic of Faerun, 11,800gp).
Wand of cure serious wounds (11,250gp).
Scroll of neutralize poison (700gp), scroll of raise dead (1,625gp), scroll of lesser restoration (150gp), scroll of detect undead (25gp).
Bones of the Munificent Oracle (Materia Magica, 2,250gp).

Velenne - For Whisper:
Cape of the mountebank (12,960gp).
Boots of elvenkind (2,000gp)
Dusty rose prism ioun stone (+1 deflection bonus to AC, 4,000gp).
Hat of disguise (2,000gp).
Ring of feather falling (2,200gp).
3 silent portal disks (Magic of Faerun, 1,080gp).
Potion of sneaking (150gp), 2 potions of spider climb (100gp).
1 garnet cut into the shape of a cardinal (10gp).

WizWrm - For Taesshan:
Amulet of natural armor +2 (8,000gp).
Force sheild ring (8,500gp)
Gloves of lightning (Magic of Faerun, 8,000gp).

dave_o - For Winter:
Rod of surprises (Magic of Faerun, 21,600gp).
Helm of comprehending languages and reading magic (can also look like a fashionable hat or a simple headband, 2,600gp).
Potion of Charisma (300gp).

Is everyone happy with their items? Anything I overlooked? Any item that your character simply would not have picked up even at swordpoint? Anyone not have the books the items are out of?
 
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dave_o, I realized that you still wanted to drop your summon familiar ability, so what are you interested in picking up instead? Another feat? Something more unique?

Also, you hadn't put your wish list on your character sheet, and I only noticed it after going over this thread with a fine tooth comb- after I had already picked out your items. I read that you wanted more Charisma boosting and charm-type items. Are you happy with what you have or do you want me to roll the cosmic dice again for you?
 

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