delericho
Legend
As we know, the multiclassing restrictions on Paladins and Monks exist because playtesters felt they gave better flavour to the classes, rather than any actual game-balance issues.
I am curious as to whether the alignment restrictions on Paladins, Monks, Druids, Bards and Barbarians are similarly for purely flavour reasons, or whether these have game balance implications? For example, would it affect my game significantly if I allowed a CE paladin without any changes in the class features? (That's purely hypothetical - I know it doesn't make any sense to actually allow a CE Paladin without some changes to the class features. But I'm interested in the theoretical impact on balance, rather than any other issues.)
As far as I can see, the main issues are around multiclassing (in that a Paladin/Barbarian could smite while in rage, gaining a relatively huge bonus on attack rolls, for example). The handling of the Blackguard with respect to ex-Paladin levels would also need changed.
So, any thoughts?
I am curious as to whether the alignment restrictions on Paladins, Monks, Druids, Bards and Barbarians are similarly for purely flavour reasons, or whether these have game balance implications? For example, would it affect my game significantly if I allowed a CE paladin without any changes in the class features? (That's purely hypothetical - I know it doesn't make any sense to actually allow a CE Paladin without some changes to the class features. But I'm interested in the theoretical impact on balance, rather than any other issues.)
As far as I can see, the main issues are around multiclassing (in that a Paladin/Barbarian could smite while in rage, gaining a relatively huge bonus on attack rolls, for example). The handling of the Blackguard with respect to ex-Paladin levels would also need changed.
So, any thoughts?