frankthedm
First Post
alter the terrain to match this wonderfull illo more.
http://www.wizards.com/dnd/images/ph2_gallery/97180.jpg

http://www.wizards.com/dnd/images/ph2_gallery/97180.jpg
Note, don't do any of this without reading the D&D Basic Rulebook first! You definitely need to read the sections "The Encounter" and "Combat" first!
Don't be afraid to make mistakes.
Cheers!
Most of the details in the module should never come up; they're in there just in case you need them. (And don't forget that you can change anything you'd like, to make for a better game for your group.)I just got the D&D basic Moldvay set with B2: The Keep on the Borderlands. The only problem is that i don't understand how to communicate with what's in the module to the players. For example, it starts by listing different parts of the keep. 1. Main Gate "description"... 2. Flanking Tower "descripition". how do i connect them together and make it flow into the story? Do I just tell the players that there is a Main gate with.... and an Entry Yard with... I also am not sure which map is to which location and how my players figure out where to go.