Hypersmurf
Moderatarrrrh...
Shawn_Kehoe said:... and let the characters hang themselves.
And boy, did we.
-Hyp.
Shawn_Kehoe said:... and let the characters hang themselves.
Piratecat said:I'm happy to post the character questionnaires I used if anyone is curious. Oddly enough, my actual notes on the game's plot never exceeded one page of notes.
PirateCat said:but despite a fiery finale of death, something the player specified on the character sheet totally thwarted the bad guy's long-term plans. It was wonderful.
Me too please.jaerdaph said:I'd definitely be interested in seeing those. This game has really piqued my interest![]()
Okay, you can't just leave us hanging like that! Story please.Rystil Arden said:And how! Props to Rodrigo for the accidental character sheet victory for the win. One could say that the fate was sealed with a kiss.
Hmmm, well PC already told you that the BBEG possessed one of the characters. I'll just say, to avoid spoilers, that the choice of who to possess turned out to be a bad one based on the character questionnaire (imagine that the character had a terminal illness, for instance. That isn't what it is--it was far more clever on Rodrigo's part, but it was effectively similar). As for the kiss, Rodrigo's character 'died' trying to avoid a kiss from barsoomcore's--they kept pulling back and forth until Rodrigo toppled the tower. Then I proved the guidelines in the Dread book wrong when presented with supreme Jenga incompetence by immediately toppling it again, splashing to a watery death (I was death #2shilsen said:Okay, you can't just leave us hanging like that! Story please.
Piratecat said:By winning, he ensured his own eventual death. He was thwarted by flavor text.
Oops.