Rystil Arden said:
Please refrain from making personal attacks. You are correct that I forgot that when posting this, but that doesn't mean I'm not familiar with the rules.
Oh, please. That was in no way a personal attack. "Please be familiar with the rules before you call them broken" is a perfectly reasonable request. "You're an ignorant moron if you don't even know XYZ" is a personal attack. Note that I did NOT use the second. It's also a request I'm going to make again, because again you show that you do not understand the rules you're basing your examples off of.
Of course, two Warblades (or a Warblade and a friend who dipped into Warblade to get the strike, etc) can very easily maintain the permastun I described
One: You can't really "dip" into Warblade to get Swooping Dragon Strike. It's a 7th level maneuver, which means you need Initiator Level 13 to get it. The maximum Initiator Level you can get for a Warblade maneuver without taking Warblade levels and without going Epic is 10 (a level 20 character). That means you have to take a
minimum of 6 Warblade levels (6 Warblade ILvl + 7 ILvls from non-Warblade classes = 13 Ilvl).
Two: You also MUST use Leaping Dragon Stance to even have a shot at making the Jump check against anything above size Large (unless playing something like a thri-kreen, which is obviously munchkin in this regard), which means you can't use any of the stances that actually, you know, help you. LDS basically reads "you now have a chance to actually pull off all those jump-check-required Tiger Claw maneuvers".
Three: So the maneuver which you originally said was broken because a single player could use to permastun a single enemy (while doing very subpar damage) now requires TWO players doing subpar damage. That's half of a "standard" party, and ALL of the typically-alotted non-spellcaster slots. So, sure, you've locked down a single enemy. Too bad his friends are now devouring your cleric and wizard.
and even a single free stun is one free stun too many. It isn't a problem with the Warblade--it's a problem with SDS.
Free? Since when is making a DC80+ jump check "free"?
There is a difference between "can be broken" and "inherently broken". Just about
any class
can be broken, even a plain jane fighter (have you seen the damage a dedicated charger can do?).
Re: Your Edit. Warmaster's Charge is majorly broken too. I'm surprised nobody mentioned it yet.
Not Warmaster's Charge - that requires two people to successfully charge to stun, and it's a freaking level 9 maneuver. It's supposed to be powerful. The 8th level maneuver is White Raven Hammer.