I don't think Darrett does anything particularly problematic in Dragonlance. (He's not used well, but he's not solving things for you).The same annoying NPC "plot assistant" existed in the Dragonlance adventure.
I don't think Darrett does anything particularly problematic in Dragonlance. (He's not used well, but he's not solving things for you).The same annoying NPC "plot assistant" existed in the Dragonlance adventure.
At this point, I would have liked a mechanical update on the old setting material they own the rights to. That's about it.
True, but most people also want to get from point A to point B efficiently, so having numerous different connecting passages makes sense.Why do you consider that a problem? Many real world structures are like that. Most people don't want to live in a maze.
It wasn't a terrible movie but it would have made for a pretty dull (and rather short) D&D module.I really don't see the issue. Was Raiders of the Lost Arc a terrible movie because there was only one path through to the gold idol?
I told you what I wanted from them. "Just do it yourself" is not as helpful or respectful and answer as you imagine. There are an awful lot if monsters that never got converted, for example.
Easy to convert to, perhaps, but not as easy to convert from when trying to use new material in an older system.What material? It’s not as hard as it seems to just set a game on Krynn or Athas. The old material is all there, so as you say it’s almost all mechanical… but 5e is pretty easy to convert to.
That’s probably why you’re having difficulty and feeling disconnected from the company then. Sorry.Wow. I either don't care about or actively dislike every one of those things.
Good.Consistency, a reliable brand,
Good if the current edition is the one you prefer. Otherwise a varying degree of bad.the end to the cycle of editions and subsequent edition wars,
Good.slow release schedule that avoids the bloat that destroyed our enjoyment of Pathfinder.
It's art, so opinions vary and always will.Good artwork.
Bad. Focus on standalone adventures instead of paths and compilations would be far better. Not everything has to be a full-size hardcover book.Focus on adventure compilations, Focus on adventure campaigns.
Bad. I'd like the focus to remain squarely on the tabletop where it belongs.Maps and artwork that perform well on VTT, products and systems that stay compatible with VTT.
Did you see/hear the times when the developers actively mocked 4e stuff? Beyond the Warlord thing, there was also the time a developer spent a whole post allegedly tongue-in-cheek mocking dragonborn fans because he didn't understand their preferences.As a counterpoint, I was a big 4e fan, and I've never felt antagonized by 5e.
If it were still the TSR era, I would buy TSR's books.You realize, most of that is easily available online?
Why would WotC do it when there are plenty of people jumping to?
Note, if we were still in the TSR era, TSR would be suing/ threatening to sue all of the people doing the work you want.