[KAUAI]The Rod of Seven Parts: Of Hexes and Gems


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Bow in hand the Gudwulf warrior forges ahead, careful to watch where he steps and trusting in his darkvision to spy anything threatening far ahead of the giant-kin's torch light.
 

Gamad

Feels like home, 50 ft. below ground level
Gamad sighs and watch as the goblin and the warrior proceeds into the depth of the cave.
Do not interfere the serene of the pool, who knows what lies in the depth of the water, the creatures of the underdark are weird and fearsome, I do not wish to meet them face to face.
The albino mutters but remains cautious, his crossbow, loaded and pointed to where the others went, he blinks and smells the damp air.
This place stinks and wet, if only I had a big towel, large wipe and a big pick to open a wide crack for the light to come in, then I would b… Dammit, what's wrong with me?
The dwarf curses for another minute himself, Dter, the wand, the dirt and the cave.
 

Protecting the group from the rear, Chev continues to follow the group with his axe and shield in hand. "I've never encountered a kuo-toa, but I have heard tales. They are a mix between fish and frog, if I recall the description I've heard. They walk on two feet and use their arms to wield weapons or fight bare handed." Chev could continue, but remains quite as not to appear crazy like Voadam.
 

After an hour of steady walking at a downward cant, the twisting passage forces the group into narrower quarters, and everyone is shunted into a singlefile line. Cramped quarters lie ahead, and the reek of decay seems to be coming from somewhere nearby.

Voadam, from the middle of the marching order, holds aloft his torch. Guided by the torch's flickering yellow nimbus of light, the way ahead is illuminated enough for everyone to see that after bottlenecking for ten feet, the tunnel widens ahead into a cavern, the walls of which look to be studded with multicolored chunks of quartz. Though patches of mold, or perhaps moss, cover the crystals in swatches of brown and green, the crystals beneath pick up the lantern light and reflect it in a milleu of brilliant vermillion, canary yellow, and the deepest aquamarine down to a rich ultraviolet. The air of the cavern, though fetid, seems to vibrate with energy the closer the group approaches.
 

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Upon spotting the widening cave and sharp bend to the right, Maelicent motions for his allies to hold their positions so that he can scout ahead without Voadam's meager torchlight signaling their approach to anything lairing around the corner. Skulking forward cautiously with his bow at the ready the Gudwulf warrior keeps to the left-hand side of the cavern during his advance, listening for sounds of movement while carefully scanning ahead.
 

When Maelicent creeps into the crystal cavern, the crystals refract the light from Voadam's torch further back in the tunnel. A low thrum of vibration emanates from the crystals as the fire light dances and plays dimly in the cavern. Maelicent spots a mottled brown and green moss lining the crystal wall in patches on the lefthand side. Whenever the torch flares and the firelight dances closer, the crystals increase their vibration ever so slightly. The feel in the cave becomes uneasy. Crouching in the dark corner of the crystal cave's northwestern corner, Maelicent stops to look and listen. Two passageways branch off to the east from the crystal rock formation, both of them of natural stone and a packed dirt floor rather than this cave's glittering crystal. From somewhere else in this apparent network of caves, the sporadic drip of water into a pool echoes through the dank air.

Maelicent waits a beat longer then spies movement on the ceiling of the northern of the two passageways leading east. The ceiling is littered with stalactites of grey stone. Amidst these, three smaller stalactites move four feet toward Maelicent then stop. When the stalactite creatures stop moving, they immediately blend in so well with their environ on the ceiling that it becomes very discern them from the rock on the ceiling. Maelicent strains to see, then notes two eyestalks hanging down, leaning out into the dark, wriggling.
 

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Staying hidden where he is Maelicent first ensures that he's currently in a safe position by glancing up overhead for any suspicious seeming rock formations hanging there and also studies the crystals and the moss on the wall behind him. Once the goblin feels confident that he can distinguish the three moving stalactites from their static neighbors, Maelicent quietly skulks back into the tunnel motioning for the giant-kin to remain quiet and backtrack a dozen yards before whispering a report to them.

"There's some queer moss on tha left wall and tha whole cave is studded with crystals that shake the closer ya come wit that torch o yours. Ta tha right there's two branchin tunnels packed with dirt wit a roof studded with big cave-teeth in tha left one. Three o the smaller cave-teeth are moving on tha roof closer ta us though. They even have little bendy eyes like a crab"

As he speaks, Maelicent first holds a clawed hand over his head to represent stalactites and then wiggles his fingers in front of his helmet to mine a pair of eyestalks. "I think I'll go back in and try shootin em. If ya want ta git through there I think ya'd best put that fire out first, and try bein right quiet."
 

"Good catch on the Cave Teeth Maelicent. Once you believe you have cleared them I'll douse the torch until we are past the moss. If there is trouble though pull back to us here and I'll keep the light going to guide my aim with the darts and Brakkus will have his polearm ready. Mazzel said they found the shrieking moss in a side tunnel, sounds like it has spread to here as well. The shrieks brought something large they fled from so dousing our torch to get past here sounds wise.

"I have magic prepared that would work well to weaken such a singular foe. We'd rather take out a big beastie from surprise, preferably while it sleeps, rather than have it hunting for us if we can pull off the trick. However, when there are splits in the tunnel Gamad may be able to use the Rod to direct us which way to proceed so we may avoid such diversions
."

Voadam considers. "Another trick would be to sneak past the big beast's tunnel in darkness, then if we need to retreat later from the kuo toa and are chased we debliberately set off the shrieking moss to call the monster which might engage our pursuers and give us more time to make an exit."
 

Maelicent nods in agreement with the giant-kin's first few statements, but soon grows confused and impatient as Voadam's planning begins to twist and turn in multiple directions. The goblin holds up a black gauntleted hand as if hoping to steam the tide of the human's stream-of-consciousness babbling. "Kay. Kay. I'll leave ya guys ta work out tha details. I'll just git started wit tha killin."

Without wasting any more time the Gudwulf warrior begins to advance stealthily into the cave once more. On guard against the ambulatory stalactites, Maelicent keeps a weary eye overhead until he catches sight of the three creatures he'd seen moving a few moments earlier. Taking the same position near the north-east corner, Maelicent pauses to take stock of the room and assure himself that nothing else has changed. Assuming he feels secure, the Gudwulf warrior draws the black-fletched arrow to his cheek, takes aim at the lead creature's eyestalk base (hoping that it is a soft spot), exhales and lets the arrow fly free. (Ranged composite longbow +7, point blank shot +1, 1d6 damage)
 

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