[KAUAI]The Rod of Seven Parts: Of Hexes and Gems

At the southern juncture of the cave where the tunnel meets the crystal cavern and very near where his comrades stand, Maelicent spies a second cave tooth hunkered down on the rock of the ceiling. Had not the goblin been prepared to spy out an eyestalk, the creature would have been nigh invisible. Swearing at Gamad to return back into the tunnel, Maelicent looses a second arrow that unfortunately glances off the narrow bits of rock where the smooth ceiling of the crystal adjoin the rougher quarry of the tunnel.

Other than the now broken spray of calcified shell laying scattered at Gamad's feet, Voadam does not spy any sort of cave teeth as described by Maelicent. There's a lone stalactite hovering on the tunnel ceiling, however. Seeing an arrow whiz through the air and miss, Voadam goes on a best guess and takes aim at the same stalactite with his own dart. Another short burst and a second spray of calcified shell later, and Voadam has pierced the stalactite for 4 points of damage.

Chev hurries forward to get to Gamad. Searching the puncture wound and the flesh around the hole, Chev quickly determines that a minute amount of white powder looks to be quickly drying acid inflicted by the piercing creatures. Gamad is wounded, but is not poisoned. Quite fortunately, Maelicent the goblin seems to have beaten back the worst of the creature's ravage before the acid could work to dissolve Gamad's muscle tissue.

Though it moves no more, one of the first creature's eyestalks continues to wriggle a beat or two every sporadic few seconds as if hopeful that a return to life will come its way.

End of initiative, please post at will.

[sblock=Maelicent]There were originally three stalactites moving up near the northern of the pair of tunnels. Now there seem to be only two [dead] stalactites down at the southern end of the cavern. After killing the second stalactite, Maelicent scours the ceiling for long seconds but comes away satisfied that two were all there were down at Gamad's end.[/sblock]
 

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Aware that there is at the very least one cave-tooth unaccounted for, Maelicent remains in his hiding spot as he draws and nocks another black-fletched arrow. While the albino dwarf's injury is tended to, the Gudwulf warrior carefully peers all around the room to find where the errant creature has gotten to. (Spot +7, taking 20)[sblock=OOC]If Mael doesn't identify any more critters amongst the stalactites he'll cautiously advance about 10-ft. to the south east and stop to take 20 on another spot check. He'll repeat the same process over and over again until he reaches the south-eastern corner of the cavern so that he can peer behind the central column and around the corner. All the while he'll do his best to remain silent and concealed (Hide & Move Silently +12). Naturally he'll also be listening (Listen +7) and using his knowledge of caves to identify any other interesting or potentially hazardous natural features in the area (Survival +7).[/sblock]
 

"Loki's transformations they are hard to spot. Maelicent do you see the third? Brakkus can you reach high enough with your glaive to check the ones in the cave? They seem to be shelled things, tap one of the remnants and you should be able to see how they feel different from stone. We'll want to clear out the last of them and any other hiding ones. I'll hold the torch here so you can see."
 

Maelicent tries to keep his voice low as he responds to Voadam. "Shh. Try ta be quiet. An keep yur light outta here. I'm lookin fer em..." All the goblin needed was for more of the fool giant-kin to to stumble into the cave and either get themselves impaled or to rouse other subterranean creatures with their racket or both. Bitterly the Gudwulf warrior wondered how any such creatures managed to survive let alone how they'd ever managed to best his well-trained and disciplined kinsmen back in the Tribelands.
 
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Brakkus holds his ground just inside the end of the tunnel. If there are any stalactites within reach, he moves out from under them and taps them with his guisarme. Quietly, he voices agreement with Gamad, "Once we've taken care of these, we should go back to rest."
 

Maelicent creeps forward bit by bit, silent as slow death in winter, until he gains the juncture at the southeastern corner of the crystal cavern. Squatting low to the floor and rocking back on his heels, the Gudwulf perches for long moments, peering into the comfortable inky night of the network of caves and tunnels.

[sblock=Maelicent]It's a 10 foot stone ceiling in the tunnels. They're made of rock with a packed dirt and stone rubble-strewn floor. Running looks possible but like it might hurt bare feet; the bits of rock on the floor are angular and hard, like caltrops. Check the OOC, please. I've got a rules question for you.[/sblock]

His polearm up in the air, Brakkus jabs the guisarme against the rock and a low-hanging stalactite near the mouth of the southern passageway. Inside the passageway down which the group recently trekked and at the juncture where their passageway meets the crystal, everything checks out and seems to made of natural rock. There's nothing other than transparent and hard angular crystal in the glittering cave, but Brakkus takes a few few jabs there too just to be sure. Nothing moves, nothing scuttles, nothing waggles its eyestalks. Bare rock, or bare quartz inside the crystal cavern.
 

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Maelicent continues his efforts to find the elusive cave-tooth as he cautiously advances to the entrance of the north-eastern tunnel to peer down its length. Assuming he find nothing, the goblin will slowly complete his circuit around the central pillar and creep along towards his initial entry point at the cavern's entrance.

OOC: Repeating his previously stated tactics of advancing in 10-ft. increments and taking 20 to try and spot the creature (Spot +7).
 

Looking over Gamad's wounds a little more, Chev quietly prays for the healing power of the Battle Lord to help his companion. A warm sensation creeps through Gamad's shoulder as the wound starts to close up, leaving him just as he was before the injury. Only the dry blood from the injury remains.

[sblock]You are healed 9 points of damage.[/sblock]
 

Gamad

The hunchback bows slightly to Chev and steps to the back of the narrow tunnel.
His mind is more troubled by the stains of blood on his cloth rather then the rock creature ahead of them.
It needs to be cleaned, but how?? The pool must not be disturbed …
He thinks, pulls his waterskin and start to rub the fresh blood, hopefully the stain will fade.
 

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