[KAUAI]The Rod of Seven Parts: Of Hexes and Gems

"Purple tentacles of the Queen? A false vision, sent to scare you. She is limited in what she can do through the rod. Keep that in mind when these visions come to you. Did you get a sense of where the alchemist lab is?" Voadam moves over to inspect the pool.
 

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"I would assume it is through that iron door and in the stone room Mael mentioned." Chev says as he still eyes the odd looking slugs. "Speaking of which, where'd he go?"
 

Gamad

I don't know …
The dwarf sighs, moans and twists his face in pain when he touches the new wound.
Could be a room down here … somewhere, the mushroom's cave just indicating that we are in the correct path.
 

Maelicent attempts to peek around the double stone doors' four edges and, while he cannot make out anything on either the left or right edge nor on the top--which is plainly out of his meager reach, the goblin is rewarded during his inspection of the bottom with a gust of a breeze blowing from under the doors onto his face. The air inside the room beyond is, at least, not laden with the scent of mushrooms nor of dung. The metallic tang of copper lies heavily on the breeze flowing through the doors.

Brakkus and Mista Collins keep a careful eye on the slugs. The first of the slugs, the largest, watches them in turn while the other two continue on about their raking and mucking. None of the three slugs moves to threaten or harry any of the companions, though the first slug does keep a silent watch.

While Maelicent investigates the stone doors and Brakkus and Chev guard the recovering Gamad, Voadam treks off to the southern area of the cavern to inspect the pool. The water is covered with a thick sheet of brown-green algae and is none too clean. While Voadam stands watching the water, a creature surfaces but slightly, its glistening snake-like body long, lean, and dark chocolate in hue. In the ripple created by the creature's surfacing movement, the curtain of algae parts, giving Voadam a view of a large gold coin lying partially embedded in silt a mere two feet down in the water. The coin glows with magic; someone has cast a continual flame spell upon it. The edge of the water where the pool meets the cavern's sandstone is thickly crusted with a fine white powder demarcated by several concentric rings as if the water has ebbed to its current level.
 

OOC: Does the stone door open inwards or outwards? Does it appear locked or bared? How difficult might it be to move a stone door?

Maelicent pads back out of the room to spy his allies' progress. Seeing them iddly poking around the cavern, the goblin lower his bow and emerges from the shadow of the massive iron door to address the giant-kin. "Y'all about done out here? Thar's a big stone door in ere fer ya giants ta put yer backs inta. Smells like a mine on tha other side." The Gudwulf warrior looks from one ally to the next before nodding and ducking back into the finished-stone hall.
 

"Hold a moment, here is a treasure more than worth its weight in gold, a source of magical light that will not burn out on its own. There is a bit of a serpent guardian in this pool though. Brakkus, a hand here if you would."

Voadam will draw his shortsword and clear away a little of the algae scum, alert and ready to jump back should the serpent come near again.
 

Ere leaving the owlbear's lair, Maelicent has a care to note the set of double door's features: the heavy stone lintel overhead, the lack of a visible locking mechanism (making it impossible for the goblin to discern whether the doors open inward or outward), and the nigh seamless quality of their craftsmanship. If unlocked, the doors look to be heavy but one could probably push them open.

Voadam draws his short sword and clears away a patch of watery algae to reveal the richly hued gilt coin. The prize is easily flicked from its silt bed, but at a cost; when Voadam extracts his blade from the pool, he finds the sword's tip has pitted away in a fit of rust from its short dip into the acidic water. Small miracle, then, that the magic of the coin has kept the gold intact. Lying as it does on the white mineral crust of the pool's shore, the gold coin gleams brightly in the otherwise dark cavern.

The short sword has been damaged and may break if mishandled in the future or struck against a hard surface such as stone, glass, rock, metal armor, etc.. For now, however, it is still intact and serviceable.
 

Gamad

Magic?!
The dwarf raise an eyebrow, a sparkle of energy ignites in his body as he hears the "million gold coins" word.
He raise to his feet and limps to where Voadam stands to look on the magical light and serpentine guardian.

Spellcraft check and knowledge arcane for the magical light and the snake creature
 

Chuckling Voadam says "I thought it would not be wise to just reach in. But I thought the serpent the danger and not the water. Cheal's blade served well here, though it likely won't last long against other true foes. Hold a moment longer Gamad, I will remove the corrosive water. That is a nasty burn though. Chev, can you provide him with some healing?" Voadam flicks his blade to clear it of acidic water. "Let's take a step back Gamad, lest the serpent decide to be ornery." Voadam cuts off a rag from his black robe to clean the blade and then the coin. Then invoking a magical cantrip Voadam gestures over his robe and the tears and rips weave themselves together until it is whole again. Once that is done he holds up the coin for the interested dwarf to inspect, a safe distance from the pool and its serpent.
 
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