[KAUAI]The Rod of Seven Parts: Of Hexes and Gems

In response to the loud pounding, the Gudwulf warrior emerges from the shadows near the great iron door and quickly darts back across the room (move action to N-5). Taking advantage of the available cover at the end of the hallway, Maelicent raises his bow and draws back its string to gently brush his cheek with the nocked arrows' black-feather fletching (readying an action to shoot at anything obviously threatening emerging through the stone doors, composite longbow +9 (1d6+1) Point Blank Shot & Precise Shot feats). The goblin offers his giant-kin allies a dry chuckle. "Ya see? Tha simple stuff always works."
 

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Holding both his shield and axe tight enough to whiten his knuckles, Chev gets to a position where any danger from the door would have to pass him before reaching the party. And he will make sure nothing can get to them. "I agree, Mael. I like simple."

ooc - ready attack action on any hostile creatures.
 

Brakkus shoulders up next to Chev if there's room. He grips his guisarme in hand and prepares himself for a fight. He glances at Gamad with a half smile, "I'll admit I couldn't have hit it quite that hard, but that sure looks like a crack forming in your Dwarven door." His mirth quickly drowns in thoughts of what could have hit the door that hard.
 

Gamad

[sblock=dwarven]
Cursed Dter, what ?!
[/sblock]
The albino backs away from the door.
Prepare yourselves, who knows what kind of demon wrecks the room behind this door. It could be a giant.
The dwarf takes position in the back, side to side with the goblin, his crossbow already with a bolt, the dwarf points his ranged weapon to the door
 


As the great stone doors creak with the strained effort of retaining whatever force pushes at them from inside, Maelicent is the first to spy an armored and scaled tail splay across the doors' widening crack. Quickly loosing an arrow, Maelicent fires. The goblin's black-fletched projectile flies through the air and embeds itself into the creature's hardened dull green flesh, dealing 7 points of damage.

Brakkus, also quick to react, alerts to the green threat behind the doors when the Gudwulf's arrow streaks past his mid-section. Moving into position with his guisarme and poking the head of the polearm through the narrow crack in the door, Brakkus is a hair too slow; ere he can lend the full brunt of his strength to his jab, the creature reacts to Maelicent's hit with the arrow and, roaring, swings its tail out of reach.

Cursing something short and vehement in his mother tongue, Gamad switches to common. "Prepare yourselves, who knows what kind of demon wrecks the room behind this door. It could be a giant!" The dwarf, who had earlier trained his crossbow at the groaning doors, fires off his readied shot. Though the tail of the creature no longer abutts the doors, Gamad's bolt hits true, dealing 7 points of damage to a now enraged beast.

The creature, who had turned from the door after being hit by Maelicent's arrow, now turns back for a charge. Thundering footsteps quake the flagstone floor in the wide hallway where the group stands. At the terminus of the creature's charge, everyone catches sight of a long toothy maw just as the creature whips its tail to the side. With an echoing boom that fractures the right door at its dovetailed hinges, the green-skinned creature at last breaks free of its imprisonment. In the dust and rubble where the right door door once stood is a crocodile. Some 20 feet long and with eyes that glitter with aggressive malice, the crocodile opens its maw in challenge and snarls silently at the group. Two double rows of large sharp teeth, well-honed with youth, shine into the flickering light shed by Voadam's coin.

Once the croc breaks free of the right door, Chev swings but misses. Voadam looks wildly over his shoulder and spies the slug turning away from the confusion at the end of the hall. The creature had been watching the group of interlopers but now appears to be retreating in slow but steady fashion back into the mushroom cavern. Wasting no time, Voadam quickly armors himself with mage armor.

Initiative:
Maelicent 19
Brakkus 19
Gamad 15
Beast 14
Voadam 13
Chev 13
 

Not wanting to draw the beast's attention by moving unnecessarily, the Gudwulf warrior maintains his kneeling position next to the corner behind which he's taken cover and quickly draws a second black fletched arrow. Nocking the arrow and drawing his bow's string back to his cheek in one fluid motion, Maelicent quickly aims, exhales and looses the missile at the large growling reptile. Sucking in a quick breath, the goblin is already drawing and nocking a second arrow as the thrumming bowstring slaps against his right forearm's bracer. With the arrow's fletching tickling his cheek, the goblin once more exhales, aims and looses a second arrow towards the slavering monster's green hide. (Full attack action, composite longbow +7/+7 (1d6+1) as a full round action. Multishot, Point Blank Shot & Precise Shot feats)
 

"Jormungandr's spawn!" Voadam gestures and a white dart of ice springs from his hand to course towards the large target that is the beast.

ray of frost +4 ranged touch attack 1d3 cold damage.

If the beast instead moves to threaten the wizard and he can't back up out of the danger zone then Voadam will draw his damaged sword and stab the beast in the eye, +4 melee 1d6+2 19-20.
 


Gamad

Gamad keeps his position not far from the Gudwulf warrior, inspecting the situation quickly, the dwarf decides to dazzle the big croc and give his companions a moment breath and precious time to subjugate the creature.

*Flare
 

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