WanderingMonster
First Post
Reinforce good behavior. A 100-200pt Good Citizen award should do it.
Look on this as a character building exercise. No, not for your players, for you.Calico_Jack73 said:I'm looking for some suggestions from the vast knowledge resource that is the ENworld discussion forum.
My group just expanded from 4 players to 6. Our last session several times disolved into people yelling over each other to tell me (the DM) what they wanted to do. I brought out the "Talking Totem" so that only the person with the totem would be allowed to speak. They totally ditched that idea and kept on yelling over each other. This had two results, one... the quieter players kind of faded into the background, two... I went to bed with a headache from trying to listen to two strings of conversation being yelled at me. Anyway, my question is this... what do the rest of you do to encourage (or enforce) order at your games?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.