Psion
Adventurer
Hellcow said:Another thing I'll point out about the principle of all rules applying to all people is that once you give the first-level commoner access to all feats, skills, combos etc that PCs have, you can then run into the logical question of how you ever get a 1st-level blacksmith who DOESN'T have a minimum +8 to his check. He's human, he's got the skill points, he's got two feats - if he's not putting at least one of them into Skill Focus, what's he putting it into instead? What about that other feat?
The master guitar player is actually a good example of this. He's a human expert 3. That means that he's got 30 skill points you haven't accounted for, Klaus.
Wow. The amount of brain sweat people spend on commmoners never ceases to amaze me.
This is a classic example of what I call "letting the rules use you". When GMing, I really don't care if I don't allocate all the points.
For that matter, I don't care if players allocate all their points or feats. Or BAB (I had a player complain he had to have his sage-like wizard be good at combat. I told him that's a limit, you can take less. Strangely enough, he was elated. I told him I wouldn't GIVE him anything for it, though.)
So this has never been a particular problem for me.
That doesn't mean if I want to make a more PC-like character, I don't find the structure helpful.
Last edited: