Mephistopheles
First Post
hong said:Changed zeitgeist, old bean. The days when 1st level meant expendable candidates for promotion are pretty much over.
Time will tell, I suppose.
hong said:Changed zeitgeist, old bean. The days when 1st level meant expendable candidates for promotion are pretty much over.
Mephistopheles said:I'm not arguing that the game should not be fun. What I don't see is why level 1 as it has been in D&D to date was not fun. Sure you'd lose the odd character to bad luck but that does not mean you didn't have fun in the process.
Stogoe said:Because you can get killed by a housecat. Because whipping up a new character takes an hour instead of 5 minutes. Because immediately dying frankly isn't something that is a fun outcome for newcomers. Or me.
Lacyon said:Fun for some, but not very representative of the rest of the game. If a group of people start the game at level 1 and end up disliking the experience, they may well end up not going any further.
Mephistopheles said:I'm not disagreeing with that. I'm not an advocate for extreme PC lethality. I just don't agree that there isn't fun to be had in a game where characters begin their careers vulnerable. PCs being sturdy at 1st level is fine but I don't see it as a selling point for a new edition. I see it as an option that's always been around.
It has? How?Mephistopheles said:PCs being sturdy at 1st level is fine but I don't see it as a selling point for a new edition. I see it as an option that's always been around.
And we all know that if you take away the DM's fiat, he whines about it and is always calling you on your cell phone to come pick him up from work. Fiats are good in general. They don't always work reliably, but they're usually pretty cool.Ydars said:The rules in 3.5E do lend themselves to this and actually take away the DMs fiat a little.
The WotC ninja death squads who are on 3.5 book destruction duty will set their man-portable tac-nukes on "Seek and Destroy House Rules" and there you go. Kerplow!Cadfan said:It has? How?
This.Lacyon said:Then I would merely say that the 'optionality' should be reversed. Default should be that 1st-level plays out similarly to higher levels (don't sell the newer players a false bill of goods of what the game is going to be like), with the vulnerability being an option that's always around (experts are always going to tinker with the system to make it more like what they want anyway). It's a smart move.
First level should be appropriate for newbs. Newbs do not have house rules because the lack the experience or context to know they need them. My question was asked in the context of our previous discussion further up the page, which is discussion of first level in the context of a player's introduction to the game.Zinovia said:The WotC ninja death squads who are on 3.5 book destruction duty will set their man-portable tac-nukes on "Seek and Destroy House Rules" and there you go. Kerplow!