Too few people. Too few countries. Multiplying both by five would help a lot.
Discuss.
Discuss.
On the subject of countries, my original 100-page bible DID have more countries. We reduced the number of countries during the development process (largely by merging ideas) and I'm very glad that we did. As it stands, we *still* didn't have enough room to give each country as much of a focus as they deserve, and who knows how long it will be before we can provide supplimental material for each. Simply double the countries, and you'd be dealing with half as much space for each in Chapter 7 - would you really be happy with the results? It might be more realistic, but this is fantasy -- I think fewer countries with strong identities is better than more countries that you know less about.mythusmage said:Too few people. Too few countries. Multiplying both by five would help a lot.
Snoweel said:I really don't get the people who are amazed at the lack of population in the setting.
I mean, that is how many people live there.
The Earth was as sparsey populated once. It must have been.
If your beef is with population vs technology level as compared to RL Earth, then get a life - Eberron's not Earth.
Really, it's not.
Derulbaskul said:I seem to recall that the population per square mile numbers for Eberron were about the same as Australia in the present day so it definitely can make sense.
Hellcow said:On the subject of countries, my original 100-page bible DID have more countries. We reduced the number of countries during the development process (largely by merging ideas) and I'm very glad that we did. As it stands, we *still* didn't have enough room to give each country as much of a focus as they deserve, and who knows how long it will be before we can provide supplimental material for each. Simply double the countries, and you'd be dealing with half as much space for each in Chapter 7 - would you really be happy with the results? It might be more realistic, but this is fantasy -- I think fewer countries with strong identities is better than more countries that you know less about.
But with that said:
* Bear in mind that the Lhazaar Principalities, Mror Holds, Talenta Plains, and Q'barra are really aggregate entities as opposed to solid countries with one clear leader.
* Need more? Civil war in Karrnath splits the nation between Kaius and Vol fanatics! Thrane splits between the monarchy and the Church! The Queen of Stone lays claim to her own section of Droaam! The Kech Volaar proclaim their own nation in Darguun! Bam! Four new countries in the blink of an eye...
As for population, the war is a factor, and folks are spread out. If you want to increase it, pretend that it doesn't include children and double it (since city populations don't).![]()