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Ki and Elemental - Whatever

It even states in that same box, where we found out about the other power sources, under Arcane:

"Drawing on magical energy that permeates the cosmos"

So, it isn't linked to any plane, it is simply everywhere. Perhaps it becomes more heightened in the Feywild, but it doesn't originate there.
 

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lutecius said:
maybe:
"Corellon is often depicted as an eladrin, but he is no more an eladrin than he is a fey panther […] Corellon is the patron of arcane magic and the fey. He seeded the world with arcane magic and planted the most ancient forests"
The only thing that the DMG says about the Feywild and arcane are two things.

When talking about the Astral sea... "Arvandor is a realm of natural beauty and arcane energy that echos the Feywild."

And the Feywild in particular, "Arcane energy flows through it like crystal water."

That says to me that there's arcane energy there, sure. But it's not the source. It's like saying "Nevada is the source of sand because there's a desert there."
 

Rechan said:
That says to me that there's arcane energy there, sure. But it's not the source. It's like saying "Nevada is the source of sand because there's a desert there."

Well fine. Ruin my beautiful symmetry of powers.

/sulks in the corner
 

Perhaps off topic… sorry

A fighter/rogue/ranger powers are from a MARTIAL source and are called EXPLOITS
A wizard/warlock/ powers are from an ARCANE source and are called SPELLS
A cleric/paladin powers are from a DIVINE source and are called PRAYERS
An elementalists? powers are from an ELEMENTAL source and are called ___(a)_____
A monks/et al powers are from a KI source and are called ____(b)______
An Illusionist/et al powers are from a SHADOW source and are called ______(c)_______
A barbarian/druids powers are from a PRIMAL source and are called _______(d)________

Anyone care to guess?

My guess

a) Redundancies
b) Controversies
c) Superiorities
d) Enigmas
 

Rechan said:
The only thing that the DMG says about the Feywild and arcane are two things.

When talking about the Astral sea... "Arvandor is a realm of natural beauty and arcane energy that echos the Feywild."

And the Feywild in particular, "Arcane energy flows through it like crystal water."

That says to me that there's arcane energy there, sure. But it's not the source. It's like saying "Nevada is the source of sand because there's a desert there."
I'm not saying the feywild is the source of arcane energy. I was just answering your question. If Corellon is the patron/creator of the arcane, the fey and the wild*, it's not such a stretch to see some connection. Now that I think of it, he is the patron of music too and bard will also be an arcane class...

But all in all, I don't think power sources will be associated to a particular plane and i don't care that much because I've yet to see them have any effect crunch or otherwise, and I have always used my own cosmology.

*I'm sure the Fey and the Wild would make a good soap opera.
 
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Sadrik said:
Ki is soul :/
Elemental is what I thought primal or even arcane was.

The others are all good:
Arcane - training in magic (comes from the feywild)
Divine - training in the divine powers (comes from the astral)
Martial - training in the body
Psionic - training in the mind
Primal - training in wild (comes from elemental chaos)
Shadow - training in magic (comes from the shadowfell)

Interesting opposites:
Martial - Psionic
Arcane - Shadow

Elemental and Ki seem way too redundant.

Actually I like the concept of elemental as a power source more than primal. Berserkers can be martial and druids can be elemental.
Didn't read through the thread, so sorry if this has been said.

To take what you started and mix in the "odd ones out":

Arcane - training in magic (comes from the feywild)
Divine - training in the divine powers (comes from the astral)
Martial - training in the body
Psionic - training in the mind
Primal - training in wild (comes from the natural world)
Shadow - training in magic (comes from the shadowfell)
Elemental - training in magic (comes from the elemental chaos)
Ki - training in the soul

No redundancy whatsoever.:)

Edit:
Now we just need something for the far realms.....
 
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2eBladeSinger said:
Perhaps off topic… sorry

A fighter/rogue/ranger powers are from a MARTIAL source and are called EXPLOITS
A wizard/warlock/ powers are from an ARCANE source and are called SPELLS
A cleric/paladin powers are from a DIVINE source and are called PRAYERS
An elementalists? powers are from an ELEMENTAL source and are called ___(a)_____
A monks/et al powers are from a KI source and are called ____(b)______
An Illusionist/et al powers are from a SHADOW source and are called ______(c)_______
A barbarian/druids powers are from a PRIMAL source and are called _______(d)________

Anyone care to guess?

My guess

a) Redundancies
b) Controversies
c) Superiorities
d) Enigmas

a) Conjurations? (I don't like that)
b) Talents
c) Illusions
d) Expressions
 

Please note that hurling an object at high velocity is not the same as "on contact."

You can punch someone or throw a tree a them at high velocity, but you can also pat a hand or sit on a tree without your bones shattering.

Whereas fire tends to burn regardless of how fast it's smacking in to you. Which was my point.

Aside from fire, the four elements are just standard matter generally harmless matter. You have to make them move, generally, for them to be of any major threat. In short, Dirt is not a damage type. Unless you are a prom dress.

--

My vision of an elementalist, based on my own musings and inventions over the years -- they're a pretty huge deal to me -- is partly visible in the animated series "Avatar: The Last Air Bender." The "benders" are basically elementalists, with the main character being a "mage"-style elementalist, while the rest specialize.

More specifically, I see an elementalist being an extremely active shaper of the elements, molding them like clay, and being able to Sustain most of their abilities. A wizard, in general, just drops things on the ground, such as a Wall of Ice, and moves on to another spell. An elementalist summons forth a Wall of Ice, and has it chase people down like a frosty anaconda, and perhaps makes the wall of ice explode after it's corralled the entire battlefield in its grip.

While a wizard throws punches, an elementalist wrassles.


An elementalist would have fewer options than a wizard, but would be more flexible with those options, and would probably have less initial power, but would be able to use that power for more rounds.
 
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We are playing a game here after all and having very broad conceptual strokes are fine but lets actually focus a little bit on what types of effects the different power sources actually will have.
Getting into some specifics:
Arcane, Divine and Martial we know about.
Now the supposed ones:
Psionic: telepathy, telekinesis, body manipulation, precognition.
Primal: Shape change into a bear, manipulate the natural world (entangle spell, charm and summon animals), animal ferocity
Shadow: illusions, shadow conjurations, undead, necrotic damage effects, shadow manipulation

//Sarcasm on
Ki: balance on bamboo, jump really high and far, sword fight better than a fighter, punch better than a fighter, have crazy defenses in all categories, shoot ki fireballs which are slightly different than wizard fireballs

Elemental: generally act like a wizard but be limited to only elemental effects
//Sarcasm off
 


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