(Psi)SeveredHead
Adventurer
Claws of the Vampire are way better, even without a grafted weapon. With an Amulet of Mighty Fists and Bracers of Striking with some cool ability they rock
If you take a look at the newer Mind's Eye powers, you'll find Metaphysical Body. Give all of your natural attacks enhancement bonuses without needing to use an item.

In combination with Improved Biofeedback, my current character (Ran1/PsW10) is the only partymember that has survived the campaign, with 11 deaths in 13 adventures so far.
Cool.
He has only gone down in combat ONCE, and that was after grappling a huge red dragon (he has Improved Grapple from OA), the DM rolled a 2, I rolled a 20. After that the dragon was so pissed, he used all of his attacks for two rounds on me, and 150+ damage/round was a little to much
You mean you weren't using a Vigor-chain power (errata'd, and there's one for every level now) or Inertial Barrier? (Heh)
I'm not sure about maximize or fortify the HP of a AC, even if it did work generaly just summoning the higher level AC would net you close to as many HP, and enough other stuff not to amke it worth it.
One: it does work, AFAIK, cuz I think Piratecat did it when the Trillith killed two of his players with maximized constructs. Since they were betatesting the psionics rules at the time I'm guessing that's how it works. Besides, it makes sense.
You can't do that anymore. You can always use the Tough-line selection max out hp (and the Buff selections too) - see the Constructor PrC and the Advanced Construction/Ecto Manipulation feats.