The Green Hermit
Hero
1) We do mention that attention is wandering so we are ending for the day, but my kids (and husband) don't react poorly to that. They just shrug and agree. We will usually finish what we are doing, though, so we don't have to restart in the middle of a battle or anything like that.I started with my dad & brother around 8 or 10. My kids started at 6 and 11 and I ran a game for my daughter's birthday party (a bunch of 11 & 12 year old girls). That was 4 years ago & we still play as a family - here is what I've learned.
1) Short sessions, especially for younger kids. Be prepared to end the session when you notice attention waning, but not in a negative way - don't say "you aren't paying attention, we're done" - find a hook to engage them and say you'll pick up there next session.
2) They get really attached to their characters, so be careful of the difficulty of the encounters. Again, this is especially true for younger players.
2) Our house rules are that a full TPK gets an automatic save/restart at the beginning of the battle-scenario. If at least one character lives, though, the others all have to re-roll. If you are starting with ready made characters/stats this also gives kids the experience of creating characters more and more on their own.