Kill Bargle! A Pathfinder RPG Alpha Release Adventure

Walking Dad

First Post
"That has to be good enough. I don't think that they are particulary tough, one on one, but we need to avoid getting swarmed. Anyone has a bright idea what to do? We have to act fast, before the pounding ends..." Zak says.
 

log in or register to remove this ad

The Rolling Man

First Post
Lanandro, Varisian Sorcerer

"I can unleash my electrical energies in a wide arc, but I'll have to get close to them. Try to avoid the blast. In any case, let act quickly. I'm not sure they will be fooled for long." Lanandro speaks softly.
 

Ilium

First Post
"Good," Terry agrees. "Make sure to use this," he adds, handing Lanandro his wand. "I'll try to tie up the biggest group I can, then we'll deal with those still free and clean up the flies after."

OOC: Shield wand is, as has been pointed out to me, personal only. :)
 


Ilium

First Post
Terry smiles fiercely at his large friend and says, "Right after me. Here we go." He pulls the scroll from his bag and steps around the corner, intoning the words scribed there even as he spies out the largest concentration of foes.
 

The Rolling Man

First Post
Lanandro, Varisian Sorcerer

As the gnome unleash the spell locked on a scroll, Lanandro activites his diminutive friends' wand and gains additional magical protection.
 

Against the Kobolds, Surprise Round

Terry steps out from behind the wall, intoning the words of power that activate the scroll he is holding. As the paper crumbles in his hands, the gnome's eyes momentarily flash with gray light as thousands of spidery tendrils shoot from his outstretched hands. They fall among the kobolds, trapping them between the rocks which lie scattered around the yard (OOC: Casts Web; the two kobolds by the gate and the two to the east of them are trapped in the web. In addition, you have cover from any creatures within or on the far side of the web. The spell reaches to within 5' of the gate closest to you, and it is through this small space that all other kobolds must cross if they want to reach you without getting tangled.)

Corby creeps stealthily through the difficult terrain in the courtyard to surprise a kobold away from the ones that Zakok and Thieren head towards. (OOC: Stealth check 10 + 14 = 24)

Lanandro moves into the courtyard and zaps a kobold with a ray of electricity, saving is move powerful power for when the little creatures will move closer together. Although quite impressive, the Varisian's bolt of arcanolectric energy misses the nearest creature and impacts harmlessly with a bolder. (OOC: Ranged touch attack 1, automatic miss!)

Zakok moves in after the casters have cast their spells, trying to get into melee range with one of the kobolds. Careful not to trip over the countless rocks and hunks of masonry, he is not his normally speedy self. (OOC: Move action)

Seeing so many kobolds there, Thieren rushes in behind the Shoanti and prepares to crunch some skulls. The dwarf finds the terrain as tricky as his taller companion before him. (OOC: Move action)




Spells in Effect:
Terry (Mage Armor/Shield)
Lanandro (Mage Armor/Shield)

Initiative for next round:
Terry 20
Corby 19
Lanandro 12
Zakok 10
Thieren 9
Kobolds 7
 
Last edited:

Against the Kobolds, Round 1

Trusting in his spell-powers to protect him, Terry steps between Zakok and Thieren and shoots a ray of acid at the nearest kobold. It hits the creature directly in the chest, searing away a large swath of scaly skin and causing it to howl pitifully in pain. (OOC: Move action; acid ray ranged touch attack 8 + 4 + 1 (racial) + 1 (PBS) - 1 (cover) = 13, hit! Damage 1d6 + 1 = 2 hp)

Corby picks his way through the treacherous rubble of the courtyard, passing his companions in an attempt to reach a more advantageous combat position. He pauses momentarily behind his large Shoanti friend, using him as cover. (OOC: Double move)

Cursing his poor aim, Lanandro deftly jump above a few boulders and he tries to follow up Zarok into the courtyard. He also draws his starknife as he goes. He then quickly survey the position of the kobolds and amplifies the static in his clothes before unleashing it at the southern-most kobold. The bolt finds its target and the kobold, already hurt by the gnome's magical attack, crumples in a sad heap. (OOC: Move action; draw starknife; Elemental Ray ranged touch attack 9 + 3 + 1 (PBS) - 1 (cover) = 12, hit! Damage = 4hp, kobold is unconscious)

Zakok carefully threads his way through the debris field towards the nearest kobold and prepares to strike at it. (OOC: move, ready attack action)

Thieren follows the Shoanti into battle. (OOC: Double move)

The kobolds all screech, realizing that they have been duped by the noises at the gate and turn their attention towards the invaders. Each is holding a sling in his hand with a short spear lying next to him. The creatures within the web are caught for the moment and the ones on the far side of the spell can't see through the tangled mess of webs. The nearer kobolds, however, screech in defiance and launch their missiles at you. To everyone's relief, the bullets whiz about Zakok and Thieren's heads without impacting. (OOC: Kobold-11 sling attack vs. Zakok hits AC 17, miss; Kobold-10 sling attack vs Zakok hits AC 7, miss; Kobold-8 sling attack vs. Thieren hits AC 7, miss; Kobold-9 sling attack vs. Zakok automatic miss; Kobold-1 and Kobold-2 make Escape Artist checks to escape the web but fail; the other Koblds make double moves to close and get a clear shot; Zakok never takes his readied attack action since no kobold moves within range)



Spells in Effect:
Terry (Mage Armor/Shield)
Lanandro (Mage Armor/Shield)

Initiative for next round:
Terry 20
Corby 19
Lanandro 12
Zakok 10
Thieren 9
Kobolds 7
 
Last edited:

Against the Kobolds, Round 2

The gnome sorcerer sees another opportunity and hurls a ray of acid toward a kobold to the north. The ray engulfs him completely for a brief moment and the kobold almost collapses, his scaled hide still smoking from the acid burn. (OOC: Acid Ray ranged touch attack 17 + 4 + 1 (racial) + 1 (PBS) - 1 (Cover) = 22, hit! Damage 2 + 1 + 1 (PBS) = 4 hp, kobold is disabled)

Realizing that he is very stealthy creeping about the battlefield, yet also not getting anywhere quickly, Corby decides to forgo caution and get into the think of things. Dodging around boulders and trying to avoid slipping on rubble he makes his way toward the Shoanti.
(OOC: Double move)


Lanandro can't help but smile as his electric ray strikes his target and knocks him out. He continues his way along the wall, toward the gap between the gate and the webs. After going around yet another piece of rubble, he sees that he has a clear shot at a kobold using a sling on his companions. Lanandro raises his right hand to the sky as if to catch a breeze and suddenly lowers it, unleashing another electric ray at this enemy. The Varisian's magic is true and the kobold convulses as electricity courses through his small frame. He remains conscious, but only barely so. "See kobolds, you have no chance against our might and magic. Surrender now or face the true wrath of the storm!" (OOC: Moving 3 squares to the east (15 ft. of diff. terrain); releasing yet another ray of electricity at the nearest kobold 13 + 3 + 1 (PBS) - 1 (cover) = 16, hit! Damage 1d6 + 2 = 4 hp, kobold is disabled)

Zak moves up-right to the nearest kobold and takes a mighty swing at it, connecting with a sickening “THUNK!” to the creature's left temple. The force of the blow splits its small skull, spraying the Shoanti with blood and brain matter. (OOC: Earthbreaker attack 20! Crit confirmation 13 + 6 = 19, success! Damage (2d6 + 4) X 3 = 24 hp, the kobold is ... really dead)

"Twice-cursed rock-strewn courtyard. These kobolds don't know how to treat good architecture," the dwarf shouts as he lunges forward, stepping past the scene-stealing Shoanti to get a clear shot at a more distant enemy. Calling on the power of Torag, the dwarf slams the hilt of his warhammer on the ground. Instantaneously the ground around him starts to bubble and shoots out a ray of acid at the kobold. Luckily for it, the creature is able to sidestep the worst caustic liquid and receives only minor burns. (OOC: Acid Dart Domain Ability ranged touch attack 15 + 2 = 17, hit! Damage 1d6 + 1 = 3 hp)

The few remaining kobolds on your side of the web spell decide that they don't like the odds as they are currently presented and turn tail. The two injured limp as best they can toward the entrance, while the healthy one screeches like a gecko and almost makes it back to the front doors. (OOC: Single and double moves)

Within the web the two trapped kobolds try again to free themselves, but remain hopelessly stuck.
(OOC: Escape Artist checks vs. DC 13 fail)


Your opponents on the far side of the courtyard finally wind their way around the tangled mess of the web spell. Seeing two of their clutch-mates bloodied on the ground with the rest in flight quickly convinces them that this might not be the kind of festival they want to participate in. Nearly climbing over each other to get away, they make a frighteningly quick about-face and scamper back the way they came. (OOC: Double moves)



OOC:
Map Key: Grey "X" = Disabled, Red "0" = Dying, Red "X" = Dead

Spells in Effect:
Terry (Mage Armor/Shield)
Lanandro (Mage Armor/Shield)

Initiative for next round:
Terry 20
Corby 19
Lanandro 12
Zakok 10
Thieren 9
Kobolds 7
 
Last edited:

Against the Kobolds, Round 3

Terry realizes that the kobold on the far side of Zakok is still in the fight and moves up to fire off another ball of acid. Sputtering like oil in a hot pan, the ray squeaks past Terry and the Shoanti, nearly hitting them the head. It finds its true mark and smacks into the kobold's back, knocking it to the ground. (OOC: Move action; Acid Ray ranged touch attack 17 + 4 + 1 (PBS) - 2 (cover) = 20, hit! Damage 1d6 + 1 + 1 (PBS) = 4 hp; kobold is Dying)

Corby struggles but catches up to hurt kobold just to the north of him and tries to conk it over its head with his rapier hilt. (OOC: Move action; non-lethal rapier attack 15 + 8 - 4 (non-lethal attack with lethal weapon) = 19, hit! Damage 1d4 + 1 = 3 hp non-lethal; kobold is Unconscious)

Lanandro looks around the courtyard with satisfaction, the battle seems pretty much won. Almost all their foes were incapacitated, entangled or fleeing. Just to make sure the kobolds don't regain their courage soon, Lanandro retrieves a slender wooden wand and pours his own magical power into it. Suddenly, a giant and nasty-looking spider appears at the southern edge of the web effect. The spider almost seems hungry and is moving toward the kobolds. Unknown to them, this is only an illusion. (OOC: Draw wand as part of move action; Using Lanandro's wand of silent image.)

Zak follows the fleeing kobolds to the south, prepared for a counter attack. (OOC: Move action; ready attack action)

"There's plenty more where that came from, ye scaly swine!" Thieren continues to follow the Shoanti, taking a moment to fire another acid dart at the nearest kobold. The shot goes wide, hitting the wall next to the retreating reptilians and scorching a large block of mossy stone. (OOC: Move action; Acid Dart ranged touch attack 1, automatic miss)

The two trapped kobolds still struggle in vain to free themselves from the tangled webs.

One of the fleeing kobolds to the south of the spell turns his head and spots the enormous, silent spider clawing its way through the webs towards them. He breaks out in a hysterical, high-pitched screech, pointing frantically and pushing past the others to get away. They soon pick up the shrieking and howling, and scramble as fast as they can to get away from the giant monstrosity in their courtyard. Most quickly disappear around to the other side of the web spell, and you loose sight of them. (OOC: 2 kobolds nearest the keep doors fail Reflex saves to escape the Web spell; other kobolds make double moves)


OOC:
Map Key: Grey "X" = Disabled, Red "0" = Dying, Red "X" = Dead


Spells in Effect:
Terry (Mage Armor/Shield)
Lanandro (Mage Armor/Shield)

Initiative for next round:
Terry 20
Corby 19
Lanandro 12
Zakok 10
Thieren 9
Kobolds 7
 
Last edited:

Remove ads

Top