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Kingmaker 5E Conversion notes

Kingmaker 5E Conversion notes 1.0

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toucanbuzz

Legend
toucanbuzz submitted a new resource:

Kingmaker 5E Conversion notes - Updating one of the best adventure paths ever to 5E

Wow, where to begin. I'm putting my notes in installments. Kingmaker, if fixed up a bit, is just plain awesome. There's a kingdom on the brink of civil war that sponsors a group of adventurers to reclaim "stolen lands" and form a kingdom/barony, and the most active forum in the gaming world to make this more awesome.

As with any conversion, it's not all about stats. Run as-is, Kingmaker is above average, nothing more. Run as it should be, with political intrigue, fey politics, a wealth of...

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Did the Kingmaker AP Anniversary book get released yet? I know the Bestiary for that has the 5E conversion stats for the Pathfinder version of the AP

I have no idea if this post is related to that or not so that's why I was asking when I saw this title.
 

toucanbuzz

Legend
Did the Kingmaker AP Anniversary book get released yet? I know the Bestiary for that has the 5E conversion stats for the Pathfinder version of the AP

I have no idea if this post is related to that or not so that's why I was asking when I saw this title.
That product has been delayed for a long time (around 2 years since I last checked), and only the monsters were slated for conversion. Rather than wait, just got started on my own. I ran this 10 years ago under 3.5/Pathfinder rules pretty much as-is, taking a much different more enjoyable path, slowing down the rate of advancement (roughly 1 character level every 2 months of real time) so we can role play a ton more as running a kingdom should open doors for it moreso than most other modules.
 
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That product has been delayed for a long time (around 2 years since I last checked), and only the monsters were slated for conversion. Rather than wait, just got started on my own. I ran this 10 years ago under 3.5/Pathfinder rules pretty much as-is, taking a much different more enjoyable path, slowing down the rate of advancement (roughly 1 character level every 2 months of real time) so we can role play a ton more as running a kingdom and all the side paths that can take should open doors for it moreso than most other modules.
I don't blame ya: I've been waiting for it since it got announced and its nuts that it's still not out yet.
 

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