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Kitsunemori - A New Campaign Setting


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Cathix

First Post
Jdvn1 said:
Is this still on track?

Yes, it should be available very soon. :D


[oh, and Jdvn1; sorry about the "last edited by Cathix" at the bottom of your post. I hit the edit button instead of the quote one. Keep forgetting I'm a gorram admin of my own little forum, here. :heh: ]
 

kensanata

Explorer
Myobu NPC

Our campaign has moved from M20 to D&D 3.5, and thus I got to create a real myobu NPC. Umisachihiko is known as a protector of lone travelers in the eastern regions of Sairyuukoe province, where my party met it him locked in a struggle over a magic bow with his evil brother Yamasachihiko. I'm treating level 9 as "name level" in my campaign. And here are the stats.

Umisachihiko, kitsune myobu 9.
CG medium fey
Init 0; Senses low-light vision; Listen +15; Spot +15
Languages Common, Kitsu, Tengu, Kappa

AC 10, touch 10, flat-footed 10
hp 40 (9d8)
Fort +6, Ref +3, Will +9

Ranged daikyu +8/+3 (1d8+2/x3)
Melee bo +6/+1 (1d6/x2)
Base Atk +6/+1; Grp +6
Atk Options Point Blank Shot
Special Actions Turn Undead (Clr 9)
Spell-Like Abilities Fox Magic (10/day): Basic Illusion, Advanced Illusion, Ephemeral Illusion, Craft Shrine Realm, Ghost Body, Shrine Sanctuary, Basic Disguise, Art of Healing 3d8

Abilities: Str 10 Dex 10 Con 10 Int 16 Wis 16 Cha 20
Prestige 18
Tails 7
Feats Martial Weapon Proficiency (daikyu), Point Blank Shot, two extra Fox Magic feats
Skills Bluff +10, Diplomacy +16, Disguise +16, Gather Information +10, Heal +15, Knowledge (local) +15, Listen +15, Sense Motive +9, Spot +15, Survival +15
Possessions longbow +2
 

Jdvn1

Hanging in there. Better than the alternative.
Cathix said:
Yes, it should be available very soon. :D
I'll keep an eye out. :)
Cathix said:
[oh, and Jdvn1; sorry about the "last edited by Cathix" at the bottom of your post. I hit the edit button instead of the quote one. Keep forgetting I'm a gorram admin of my own little forum, here. :heh: ]
No problem. Fixed it. ;)
 

kemosabe

First Post
Naginata - Reach / Double Weapon

Hey, I'm a player in Kensanata's campaign.

I'm playing a ranger who specialises in the Naginata. He has two-weapon fighting feat, which he combines with the Kitsunemori feat Weapon Technique (Naginata).
This means he can use the Nagainata as a reach weapon, AND as a double weapon.

My question: Does this mean he can make two attacks per round at reach, or only two attacks in an adjacent square? The weapon description (p66) isn't clear on this.

Regards,

-Marco
 

matthewajg

First Post
The weapon technique allows you to use the naginata as a reach weapon, and the TWF Feat allows you to make an extra off-hand attack each round. The two are mutually compatible, however, as far as being a double weapon, only one end of the naginata is bladed. Therefore, the primary attack would logically utilize the bladed end while the extra off-hand attack would effectively be an attack comparative to a quarterstaff (1d6 + 1/2 Str), but both attacks could be with reach.
 

kemosabe

First Post
Okay, cool. DM's given the thumbs up, so that's how we'll play it. Thanks for your help.

I got my can'o'whoopass ready for the opening - *just as long* as I can stay 10 ft away... :)
 


kensanata

Explorer
Daisho

Is there a reason the Daisho katana & wakizashi get +1 to damage according to the tables on page 68? Ordinary masterwork weapons only get +1 to hit, not +1 to damage, I believe. Are these non-ordinary masterwork weapons and thus they get an extra line in the table?
 


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