Knightmares of Khorvaire

Kolarred strides right up to the tower on his mount, and while keeping his eyes peeled he senses nothing around him nor coming from the top of the tower. Behind him, Luthal marches forward ready for action... but nothing seems forthcoming. Zook has been able to duck from boulder to boulder and is also able to get right up near the base of the ruins.

As he reaches the door to the ruined tower, Kolarred leaps from his saddle, draws his sword, then moves right to the wooden door. Luthal follows close behind, and Zook stays off a bit, having drawn his composite shortbow to give any cover fire they might need. Both the paladin and the ranger stand in front of the door to the tower, having experienced no indication there is anyone around or that they are being watched.
 

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"I got rope and grapling hook" "we can climb the wall if one of you got a extra rope..." Zook lies his hear to the gate and searches the door looking for traps and a keyhole, or other mechanism to open the door, keeping his senses on alert.


Search +8
Listen +4
 
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Zook takes a few moments to examine the door. The first and most obvious thing he notices is the doorknob in it's regular place on the door. He is about to reach out and turn the knob to open the door when he suddenly stops...

...and takes a couple more minutes to examine the door. The hinges, the knob, everything.

((Search [Take 20] + 8 = 28 / DC 25)) *SUCCESS*

He whispers to Kolarred and Luthal that he thinks the door is trapped in some way, so the other two back away from the door and let the changeling do his work. He pulls out his thieve's tools and begins the tedious process of finding and then disarming the potential trap. Sliding a thin hook inside the crack of the door, he is able to find the thin thread that is hooked from the door to something else on the inside. He pulls out a thin knife and tries to snip the thread...

((Disable Device [10] + 8 = / DC 15)) *SUCCESS*

...and succeeds. He hears the almost imperceptable ding of a bell as the thread is cut, and he realizes that the ringing would have been much louder had he just thrown the door open. He motions to the other two to return and they move up to him again. In conversation, the three genuinely agree upon the fact that if the tower is trapped to ring a signal bell from the inside, that someone is either still in there or else trapped the door then escaped out via the secret back door or leaping from the open fourth level.
 
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After some moment of searching the gate he realizes that the gate is trapped "pull back boys" "this thing may get some poison cloud or something" "let me try disable this thing..." he uses his thieve's tools and localize a thread going to some unknown device, after some more moments he uses his dagger to snap it. ding... "it was a bell..." he takes the door handle and turn it as slowly as he can.

Zook will attempt to sneak in as hidden as possible looking immediately for cover. After finding cover he will listen into the dark and search for anything of interest, like light, movement, more traps, doors, windows and such.

Move silently +9
Search +8
Hide +9
Listen +4
 

Seeing Zook finds a trap puts Kolarred on the defensive. Kolarred draw his sword and get a hold of his shield ready for anything that Zook could find behind the door.
 

"Hmmph. A bell means someone's in there listenin'. Let's try to keep it quiet in there." Luthal moves slowly after Zook, carefully listening for any sign of movement.
 

Zook moves into the base of the tower and waits a few moments as his eyes adjust to the darkness within. Luthal also steps silently to the doorway to glance in. Being clad in noisy platemail makes Kolarred choose to keep several feet away so as to not make any more noise as necessary.

When his eyes finally adjust, Zook sees that the room is pretty much bare. There are small piles of refuse in a couple corners, but all manner of furniture or objects have been removed. He looks above him and sees that the ceiling/floor of the second level is still in place about 9 feet above him. Along the far wall runs the wooden staircase up to the next level, and Zook does a quick inspection and discovers nothing of note. It appears solid enough and there are no traps to speak of. He motions to the heavy breathing gnoll to back out of the doorway so as to give him as quiet an area with which to listen, and when Luthal does, Zook is able to pick out the sounds of heavy, rhythmic breathing and the occasion snore several feet above him (possibly on the third or fourth level he would guess.)
 


Zook

Zook comes back and joins with Kolarred and Luthal "snoring upstairs" "is the only thing i can hear" he looks upwards "if we make it up there quietly and his alone we may kill him without a noise" he smiles widely
"I couldn't see any door taking us upstairs""better wait here to i find a way up" with that and if nobody stops him he will start the search for stair or doors.
 

Tor L'Tha said:
"If we make it up there quietly and he's alone, we may kill him without a noise."[/SIZE] he smiles widely.

Humph, sounds pretty bloodthirsty when he puts it that way, Luthal thinks.

"Right, Zook, yer the sneaky one. Go for it!"
 

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