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Knightmares of Khorvaire

Tor L'Tha said:
"three guards" he wispers. [COLOR=SandyBrown[SIZE=1]]"cant see to much from here" "I want to get closer" " there about 15 total" They may be frindly "Maybe all of them are same race i can imperson one of them" "may be too risky move"[/SIZE][/COLOR] he looks on Luthal "what do you think?"

Luthal slinks down behind a bush to respond to Zook's question. "15 is more than we can handle, even with the paladin backing us up. Maybe you could get closer and see what we are dealing with. I don't want to jump into something I can't jump back out of."

OOC: How far out from the fires is the walking figure? Could we take him out without the two guys near the fires noticing?
 

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Zook will nears as he needs to make out the race of the strangers and others valuable information. Allways keeping a good eye and ear on the permiter guard.
 

OOC: The walking figure circles the edges of the campfire's light. If we assume a 30' radius for firelight (same as a torch), then the walking figure is always 30' out from the center of the camp. Any attempt to get at him WITHOUT getting him to move into the shadowy area away from the camp's edge will probably result in the other two awake figures hearing you do it. You suspect you'd need to be AMAZINGLY quiet to pull off an attack like that. Of course if you could draw him AWAY from the camp's edge and into the shadowy areas outside of the firelight, then obviously it would be easier to knock him out without anyone hearing you.

**********

Kolarred and Tomanta remain at the top of the hill, having lost any sight or sound of the changeling and gnoll. The four horses stand quietly, breathing a bit heavily. Kolarred can tell ((Handle Animal [12] + 7 = 19 / DC 10)) that the horses really need to rest for the night and shouldn't be pushed too much further (if at all).

Zook changes his appearance into a Human form and slinks even closer to camp (trying to time it such that the walking guard is on the far side of the campfire when he does). Zook inches forward...

inches forward...

inches forward...

3 guards ((Listen [14] + 2 = 16))
Zook ((Move Silently [16] + 9 = 25))


...and gets right at the edge of the campsite hidden behind a bush. None of the three guards who are awake have made any indication they have heard him, and he gets a very good view of the figures in camp.

Zook:
The walking figure appears to be a hobgoblin... short sword on his belt, cloak covering what looks to be leather armor. The sitting figure at the left campfire is either an orc or a half-orc (probably half), and he also wears what looks to be leather armor. No weapon is visable on him. The third figure at the right campfire is human and wears a very expensive-looking traveller's outfit and has an intricate fencing sword and dagger on his belt. You also see what you think is a guitar-like instrument next to him on the log. Of the figures that are sleeping... the ones whose faces are lit by the fire and facing you appear to be mainly green-skinned (and thus probably of the orcish or goblin variety) but you suspect another human or two might be amongst them.

Finally, you also see a symbol that appears printed on many items strewn about the camp (as well as on a small banner). The symbol is of a an yellow grasping eagle's talon on a black or dark blue background. You have never seen that symbol before.
 

Zook

Zook sneaks his way back to Luthal “they are a mix party half-orc half goblins and humans most of them” “I couldn’t get a good look at them all” “they got all a symbol of an yellow grasping eagles talon on a black background” “do you know who’s symbols that is?” “If we can distract the perimeter guard we can knock I'm down or something” he looks on Luthals reaction “these guys aren’t amateurs eighter” “fancy weapons and stuff” “let’s get to Kollared and inform him.” “What do you say my friend”
 

Tor L'Tha said:
Zook sneaks his way back to Luthal “they are a mix party half-orc half goblins and humans most of them” “I couldn’t get a good look at them all” “they got all a symbol of an yellow grasping eagles talon on a black background” “do you know who’s symbols that is?” “If we can distract the perimeter guard we can knock I'm down or something” he looks on Luthals reaction “these guys aren’t amateurs eighter” “fancy weapons and stuff” “let’s get to Kollared and inform him.” “What do you say my friend”

Luthal mentions that they should head back before finishing the converstaion. Best not to bring attention to our plotting[/], he thought.

Once they reached Kollared, he spoke up. "Zook was able to sneak pretty damned closed to the camp. Good work, I know that I would have been caught for sure." The praise was followed with a friendly clap on the back.

"It's a mixed bunch of fellows, from half-orcs and goblins to humans. Zook says they got some good blades and such, so it looks like they mean serious business. They have a symbol of a yellow raptor's claw on black. I'm trying to remember if I've seen it before..."

Luthal scratches his back with the handle of his throwing axe, deep in thought. "...but I can't come up with anything."

"I dunno what they are up to, but I don't want to leave it to chance they they are waiting on the road we are goin' down. There's too many to fight. Zook feels we could lure the one gaurd that's up and about, and take him out, but what if they mean us no harm?"
 

Kolarred listen at the gnoll and the shifter carefully. He tries to remember if he knows anything about this raptor symbol (OOC Knowledge royalty and nobility+6. DEFCON 1 is it safe to assume that in Khorvaire this knowledge could be replaced by governement and houses or something like that.)
 


OOC: Good questions, guys! Here's how I'm going to work the Knowledge questions. Since Kolarred and Zook are both from Karnnath (or have at least spent most of their time here), then their two Knowledges will apply so long log as they're in Karrnath. Zook's Knowledge - Local will encompass everything you might find out from being a commoner walking the streets (info on people and famous personages, places in the cities and towns, small amounts of fairly well-known historical info etc.). Kolarred's Knowledge - Nobility will encompass everything about Karrnath's merchant class and up (Dragonmarked houses, city guards and military groups, famous personages, royal lines etc.) For Luthal... although he's originally from Droaam, I've been going under the assumption that he's been working with Tomanta (and thus for House Tharashk in Karrnath) for a while now, and thus I'll also let him use his Knowledge - Nature for some Karnnath-specific info rolls as well (locations in Karrnath, trails etc.) I figure as a quality merc, he's been studying hard to learn all he can about the areas he's currently working in. Hope this helps!

**********

The four gentlemen take a few moments to think about that symbol that Zook saw to see if anything rings any bells. The fact that the group has their own colors seems to indicate that they are a military, adventuring, or mercenary group of some kind.

Luthal -10 penalty ((Know Nature [19] + 4 - 10 = 13 / DC 20))
Zook -4 penalty ((Know Local [13] + 4 -4 = 13 / DC 20))
Kolarred ((Know Nobility [19] + 6 = 25 / DC 20))


Kolarred thinks hard because he's sure he remembers something about this. Suddenly it occurs to him an article he read in the Korrenberg Chronicle about a year or two ago in their Entertainment section. It was about a mercenary company that was having their exploits documented by a minstrel who was travelling with them as their performed the jobs they took. The group was like the Black Talon Company, or Steel Talon Company... something like that.

The article seemed to indicate that because of the songs and epics this minstrel created for them, the Company has become one of (if not THE) most famous, popular and successful merc company in Khorvaire. Of course, the fact that Kolarred barely remembers the article and none of the other three have ever heard of the Black Talon or Steel Talon merc company seems to indicate that the minstrel really hasn't done a very good job at promotion since the article was first published. Either that, or else the minstrel just ain't that great a song or poetry writer.
 

OOC:
DEFCON 1 said:
The four gentlemen...


Ha! Look at that! Luthal is moving up in the world, if he can be considered a 'gentleman' ;)


Luthal paces back and forth, considering the options. After a moment of comtemplation, he speaks up.

"I vote we pass 'em by. I like a fight as much as the next gnoll, but this looks more like suicide. We don't know if they are working with the Claw or someone else, but if we can give 'em the slip, I vote we do it. Let's keep on towards our goal. Zook, do you think if we led the horses on foot, and Kolarred bundles up all that metal he's wearing, we could get past without being noticed?"
 

"I don't know if we shouldn't rest, I am personally still ok, but our horses have been working hard all day and really need to rest.

On the other hand these guys are local hero, maybe I could approach them and try to see what they are up to. Maybe they could even helped us


He scratches his head and adds "Or kill us if that's what they've been hired for"

He turns towards Luthal "I don't really feel confortable with the idea of removing my armor in front of those guys."

He pauses for a second to take his breath and continues

"I suggest you let me talk to them alone. I will try to get as much info as I can from them, maybe Zook could come with me posing as my faithfull squire. You would stay hidden in the wood ready to intervene would things turn bad for us. That would allow us to let our mount rest, looking at the poor beast I can tell you that if we continue pushing them through the night, it might be fatal."
 

Into the Woods

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