Knightmares of Khorvaire

The group goes to the first floor of the tower, and Kolarred begins prepping the horses for their journey into the hills. According to what the two thugs told you, the Claws have about a full day on you into the hills... but are moving with a slower compliment of members (at least one zombie that Rax mentioned). However, walking your horses into the hills will probably not help you make any time to catch up.

However, the one thing Tomanta told you as you were travelling north from Vedykar was that there were several locked doors within the temple that needed passwords that your group has, but there's no guarantee they do. So even if they reach the temple first, they might get slowed down or even locked out of certain areas.

Meanwhile, Zook and Luthal spend a number of minutes searching the bottom floor of the tower...

Zook ((Search [14] + 8 = 22 / DC 18)) *SUCCESS*

...and are able to find a trapdoor covered by dirt and dust underneath the open staircase to the second floor. Zook checks the trapdoor quickly for traps, finds nothing of note, then Luthal reaches down and grabs the metal ring to pull the trapdoor open. It SLAMS on the tower floor, revealing a small shaft heading straight down with a series of metal ladder rungs bolted to the wall. With the sunlight coming into the tower, Luthal is able to see that the shaft drops about 15 feet to a dusty floor... with a tunnel heading off in the direction the group knows the door in the cave is.
 

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"better you stay here Luthal" "I'm going down first" he pulls out his 50 ft rope from his backpack ties it to the staricase going to seond level and decents carefully down in the dark.
As he touches the floor he lights his lantern and waits for Luthal to decend "Luthal i got a signal wistle with me... If you hear it I'm in bigg troubble" comencing with that the search for traps, doors, and anything interesting. Zook will make all his moves as silently and as hidden as possible, feeling very insecure in this dark place.


climb +3
use rope +6
hide +9
listen +4
search +8
move silently +9
 

"You got it, Zook."

You can see a bit of concern in Luthal's eyes.

"You're sure you want me to wait here?" he says, fingering his battleaxe's edge with his thumb.
 

Zook stands in the shaft and shines the lantern down the corridor leading out of the tower. The corridor is lines with worked stone and is about five feet wide and eight feet tall. All told, you figure the tunnel is only seven or eight feet under the gound. You start walking the corridor, and there's a very slight decline. After only about ten feet or so, the throw of light from the lantern is able to pick up the metal door at the far end of the corridor about forty feet away or so. He moves slowly towards it... his footfalls echoing off the stone... and finally reaches the door. Looking at it, he sees the hinges (indicating it opens inward into the tunnel) and there is a metal bar across it (keeping anyone from the outside from opening the door). A quick search finds no traps that he can see, nor any other lock besides the metal bar.
 


Zook goes back to Luthal "Can find anything down here" "want to take a look?" "your vision is so better than mine in the dark"
while he waits to Luthal get down he continues his search

search +8
 

Tor L'Tha said:
Zook goes back to Luthal "Can find anything down here? Want to take a look? Your vision is so better than mine in the dark."

Luthal leaps down into the shaft with ease, sweeping the area with his wide eyes. "I doubt there's anything interesting down here, but I'll check it out. This must be the door we saw from outside."

OOC: Listen +11, Spot +12
 

Down in the tunnel, Luthal comes to the same conclusion that Zook had... it's dry, unused, and is probably the door to the outside in the same cave. Another quick once-over reveals nothing else of note, and the two go back and climb back up into the first level of the tower. When they walk outside, they find that Kolarred is standing with the horses, ready to move on.

Having looked over the map, it appears that the trail into the hills leads to and crosses a small crevasse, probably reachable by mid-afternoon. After that, the trail circles around the second peak of the Ashen Spires... ending in the temple on the far side. The journey around the peak should take probably three days once you cross the crevasse. The paperwork you have mentions that the trail had been in occasional use a number of years ago, but since the temple closed down for some reason, this particular trail has probably fallen into disuse.

**********

OOC: For those of you with the Eberron book who want to know where the temple is, open to the Karrnath section and look at the map on page 177. The Ashen Spires look like a backwards 'C', with six circular "peaks" sort of drawn out. If you count the upper left part of the 'C' as peak 1 and the lower left part of the 'C' as peak 6, the temple lies right between peaks 3 and 4 (basically right in the center of the curve of the 'C'). The trail began from the road on peak 6 at approximately where the sixth red dot of the lightning rail is located north of Vedykar. The tower is on the southern side of peak 5, the trail continues counter-clockwise around peak 5, the crevasse lies between peaks 5 & 4, and the trail then continues on the west side of peak 4, moving clockwise around that to the center area between 4 & 3. The temple is found there. Just so you also know... the paperwork the group has indicates there is also a mountain path that runs from Atur into the Spires and runs along the southern side of peaks 1, 2 & 3 to also reach the temple from that direction.

Also, DarkMaster... please let me know whether you are going to hike in your full plate or not. If the terrain becomes more difficult, you may be assessed some ACPs as you go along. Just wanted to let you know.
 



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