Knock-Down Feat Description?

Dross said:
YMMV but the feat requires INT13, STR15, Combat Expertise, Imp Trip and BAB+3. That is a fair set of pre-reqs (not the hightest, but not the least eaither).

I personally think that the feat needs the damage required to be upped a bit (afterall by level 3 a fighter could be doing 10+ damage semi- to regually) or activated on a confirmed (or unconfirmed) crit.

I agree. I upped the damage required to 20 in my games after the party had a battle with the elite guards of one kingdom (they were all 6th level human fighters with WF: Glaive, Combat Expertise, Combat Reflexes, Improved Trip, Knockdown, WS: Glaive, Power Attack and Cleave with 16 Str and Glaives+1.) All they had to do was drop 1 point into Power Attack and they had an automatic Knockdown chance with every hit. It was ridiculous and no fun for the party.
 

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Sejs said:
It's rare to see the feat taken now, if the trigger requirements were made more stringent you'd see it even less frequently.

And if you made it crit-related, you'd see people knocking folks down more often with rapiers and kukri than you would with warhammers and greataxes.

The feat isn't available to the games I play, so i'll accept your experience.

As for the kukri etc, your right, needed to put more thought into it, but see my 1st line. ;)
 

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