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After encountering something unusual, Player A decides to make a knowledge check to see what they know about it. They make a poor to average roll...actually the result of their roll doesn't matter because 2 other players have grabbed their dice and are following suit with the same knowledge check. Player 2 is super trained and gets a 30+ (sufficient to learn a whole lot about the matter at hand). Player 3 isn't trained, but figures they *might* roll high and there's no harm in making a check.
This whole dynamic (which I've seen in all d20 games I've participated in) doesn't sit right with me...it feels haphazard, excessively "gamey", uncreative, robs Player A's limelight, and subtracts from the importance of the knowledge check.
Does this bother anyone else when it happens in your games? And how do you deal with it?
Thanks in advance
This whole dynamic (which I've seen in all d20 games I've participated in) doesn't sit right with me...it feels haphazard, excessively "gamey", uncreative, robs Player A's limelight, and subtracts from the importance of the knowledge check.
Does this bother anyone else when it happens in your games? And how do you deal with it?
Thanks in advance
