johnsemlak said:
I think teh basic problem with that project is that it's not really necessary anyway; you can play a 3e campaign in Mystara/The Known world fairly easily, just using old materials. It's not really all that different than using Greyhawk at present, since the only 3e sourcebook for Greyhawk is virtually devoid of 3e crunch.
IMO the main thing necessary to play would be a comprehensive reference of the dieties, with the domains, favored weapons, etc. Otherwise, since Mystara was pretty much vanilla D&D, you just need to apply 3e over it and make a few judgements here and there.
I would think the Mystara 3e project might be more successful if it had a 'bits and pieces' approach, just converting little bits (such as Mystara-based monsters, or perhaps presenting Mystaran PrCs), rathar than trying to come up with a comprehensive conversion.
Here's my take on it. The problem with the conversion group is they're trying to translate 3e to Mystara, not Mystara to 3e. Everything has to remain identical, and if that's the case, just play OD&D.
You're right when you say the bulk of Mystara is "vanilla D&D." It's very much a generic, high fantasy setting along the same lines as Greyhawk. The main difference is Mystara doesn't take itself too seriously. There aren't a bunch of new classes, new spells, new this, new that. Just tell me how to use what I already have, and I'm fine.
That's why, when I was working on my conversion, I focused on giving Immortals Domains first (and standardized it so every Immortal got three Domains exactly). For the most part I tried to stick with Domains from the SRD or from OGL products so everyone could have a nice, standard, baseline structure to start from.
After that, I worked up some races, but it's really a minimalist approach. The OD&D elf becomes the 3e elf. The "Southern" elves in Glantri and the "Water" elves in Minroth are just minor tweaks (different weapon feats, different skill bonuses). Same with the Rot (Mordiswerg) dwarves verses the standard 3e dwarf. A halfling is a halfling is a halfling, just use flavor text to make them more like their old selves. Toss in the lupin, rakasta, tortle, a massively nerfed aranea, and the fey-born (dryads from Tall Tales of the Wee Folk) and you're done.
Want prestige classes? Okay, turn the old Glantri crafts into a prestige class, make an Air Wizard and a Fire Wizard (for Alphatians and Flaems), an elite Knight of Vanya, the Balancer (OD&D druid where you start as a cleric), the Forester (OD&D "ranger" from Dawn of the Emperors), the Rake (non theiving thief, though I gave it more flair, from Dawn of the Emperors), the Shaman (from Ethengar Khanates GAZ), Treekeeper for the sylvan elves, and make an Inheritor a five level prestige class to control gaining new legacies and bingo, you're done.
Then all you need is a mechanic for the Red Curse and Radiance Magic. Toss some monsters on top and you've got Mystara.
Come to think of it, all I really had left to do was monsters and some balancing...